DRAGON BALL: Sparking! ZERO

DRAGON BALL: Sparking! ZERO

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R Oct 14, 2024 @ 8:28am
Wrong Big Bang Attack VFX
To the developers, please considerate to fix the animations for Big Bang Attack from the following characters:

Big Bang Attack - Vegeta Super Saiyan 2 (Z - End)
Big Bang Attack - Super Vegito

They are completely wrong meanwhile other characters with the same attack has the right animations, like:

Big Bang Crash - Cell 2nd Form
Big Bang Cannon - Vegito
Big Bang Attack - Vegeta(Z - Early) / Super Vegera

Probably may be more wrong animations but this one really stand out the most for me so far
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Showing 1-5 of 5 comments
DerGefallene Oct 14, 2024 @ 8:29am 
While I do agree that Big Bang Attack's animation on SSJ2 Vegeta is probably wrong it is right for Super Vegito. When Vegito used it against Buuhan it was indeed a beam
R Oct 14, 2024 @ 6:09pm 
Originally posted by DerGefallene:
While I do agree that Big Bang Attack's animation on SSJ2 Vegeta is probably wrong it is right for Super Vegito. When Vegito used it against Buuhan it was indeed a beam

Well observed. Thank you.
Though I also believe it was a mistake as in the manga there is no such moment.
Last edited by R; Oct 14, 2024 @ 6:09pm
Cap Buster Boogie Oct 15, 2024 @ 6:52am 
Originally posted by R:
Originally posted by DerGefallene:
While I do agree that Big Bang Attack's animation on SSJ2 Vegeta is probably wrong it is right for Super Vegito. When Vegito used it against Buuhan it was indeed a beam

Well observed. Thank you.
Though I also believe it was a mistake as in the manga there is no such moment.

1: It's called filler, which is still relevant to a game like this because half the moves are drawn from filler content. Like movie characters for example. If this game adhered strictly to canon, Vegito wouldn't even fight in his base form as he spends literally *NO* time in it.

2: I like the beam change, it keeps the move fresh.
Dregora Oct 15, 2024 @ 7:22am 
Originally posted by The Holy Highlighter:
Originally posted by R:

Well observed. Thank you.
Though I also believe it was a mistake as in the manga there is no such moment.

1: It's called filler, which is still relevant to a game like this because half the moves are drawn from filler content. Like movie characters for example. If this game adhered strictly to canon, Vegito wouldn't even fight in his base form as he spends literally *NO* time in it.

2: I like the beam change, it keeps the move fresh.


Yeah because having 90% of the ki attacke be beams isn't enough right? /s
Cap Buster Boogie Oct 15, 2024 @ 7:23am 
Originally posted by Dregora:
Originally posted by The Holy Highlighter:

1: It's called filler, which is still relevant to a game like this because half the moves are drawn from filler content. Like movie characters for example. If this game adhered strictly to canon, Vegito wouldn't even fight in his base form as he spends literally *NO* time in it.

2: I like the beam change, it keeps the move fresh.


Yeah because having 90% of the ki attacke be beams isn't enough right? /s

No. They all need to be beams. Every single one.
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Date Posted: Oct 14, 2024 @ 8:28am
Posts: 5