Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
You also had “Ultimate” Tenkaichi releasing after that, it was a garbage game everyone forgot about
I've been playing RB2 since it released, up until a few weeks from now. It was the last game that kept my old PS3 alive.
Budokai fans act like Infinite World and Burst Limit doesn't exist
Everyone loves Super Broly with his AAAAAAAAAAAAAGH dialogue, but a common complaint about Z Broly was him only saying "Kakarot" lol
All the people excited for Daima acting like they didn't spend the last 20+ years ♥♥♥♥♥♥♥♥ on GT
Dragon Ball Z: Raging Blast, while having similar gameplay, was technically not part of the Sparking! series, and the overwhelming response for the most part I think is that BT3/Sparking! METEOR or BT2/Sparking! NEO are the games from their childhood that they remember fondly. Thus, Sparking! ZERO returns to and iterates upon the formula last seen in BT3 specifically, alongside other tropes associated with that series in particular - the flashy animations and skills, immersion in the battles, and the huge roster count, the latter of which is probably one of the foremost factors that the gap is considered to start from Budokai Tenkaichi 3 instead of Raging Blast 2.