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Your wording is still confusing me a little, what stance is the same as sonic sway exactly? Are you talking about holding guard and then pressing an additional button?
That's what perception is, it's basically a counter stance, if your opponent hits you during it, it'll smash them and it'll somewhat reset to neutral, but they can also counter it. I believe if you perfectly time it instead you get the sonic sway (assuming here I forgot specifically how it worked). You can also do a perfect perception, it's where you see a small badass cutscene that pretty much leaves them flying away (no reset to neutral) but I believe this only triggers with charged attacks or a counter
Then you have ANOTHER counter that's called the super counter, that you perform with square up at the same time, but the timing is very tight and it has to be timed alongside when your enemy connect your body with a rush attack. But this can also be done from the back.
Basically, whenever I'm hitting my friend with the regular Square combo and I go for a charged attack, doesn't matter which type, he immediately gets to counter me with some sort of slow-motion strike. The stance looks the same as the one used for the Sonic Sway, but it gives him that strike instead. It constantly stops my offense and I have no idea what to do against it. That's what I'm struggling with atm. I have no idea what it's called, though(although from your response, I think it's indeed that Perception thing).
Yeah that's perception. You can percept it back, you can vanish it, etc. It doesn't leave you defenseless, you can move before he can follow it up generally speaking. You can also immediately do a perception yourself if he's going to try to follow up with a rush attack.
Charging the rush chains isn't always so good, especially when they expect it, so just don't charge them.
It sounds like what's happening is that you're repeating the same combo chain over and over and your friend has you zeroed in on the timing. If this is the case, he can perception right before your smash attack hits. You need to change up your combo or use high speed movement to get behind him.
It could also be a super counter that he is using.
The difference between the two is that a super counter takes no skill count and has a loud SONIC BOOM when it activates. Perception has a sharp ping and takes 1 skill count.