Marauders

Marauders

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Odin Nov 30, 2024 @ 6:03pm
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This game is basically dead. Why not turn it into a PVE only title?
Yeah, I think people would flock to this game if it were PVE only. I don't own the game but I've read reviews and news about it since release. If it were PVE only I'd buy it, and I bet a lot of other people would too.
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CommanderShepard Nov 30, 2024 @ 9:00pm 
Unfortunately the devs made it pretty clear that they don't have any plans for this. I genuinely like the pvp aspect of this game but as the player count dropped and the cheaters kept getting more blatant, I figure a pve mode would be quite fun if it were implemented. The blatant cheaters and lack of meaningful content had killed the momentum for the game sadly.
I played this game consistently after release until the cheating finally got to me and the lack of consistent meaningful content has left me as well as many others from wanting to hop back in and write the title off as dead. The game barely hits double digits now. It's certainly not fun playing against the same handful of players over and over.
It will likely suffer the same fate as The Cycle Frontier sadly. Another great game with cool aspects shut down due to egregious cheating.
TairaHiroshi Dec 1, 2024 @ 3:22am 
That's right. People are tired of the act of stressing out over PvP. Even Tarkov has turned to PvE and this game already has the basic PvE system in place, so it would be very sad to continue to stick to the bad side here and let the Marauders get senile. Please, give us a PvE mode.Otherwise, if there are not enough players and they won't match, let us go out solo within 5 minutes. It's ridiculous that the game doesn't even start.
Macdallan Dec 1, 2024 @ 5:38am 
Originally posted by Odin:
This game is basically dead. Why not turn it into a PVE only title?

Yeah, I think people would flock to this game if it were PVE only. I don't own the game but I've read reviews and news about it since release. If it were PVE only I'd buy it, and I bet a lot of other people would too.

Why not turn it into something that it wasn't designed to be, never meant to be, and isn't planned to be? Because that's not the type of game the developers are making. I think we can all agree that PVPVE isn't something everyone wants, but some players do and this game caters to those players. Marauders isn't intended for the PVE only crowd and there is nothing wrong with that. It's just like different types of media. For example some people don't enjoy romantic comedy movies and some do, and some people don't like science fiction novels and some do. Doesn't mean the rom com movies and sci-fi books need to be changed into something else, just means that those things aren't meant for everyone and that's fine. Remember, a game (or movie, or book) for everyone is a game (or movie, or book) for no one.

Anyway, the developers have been clear about PVE only modes in prior posts because this has been brought up more than a few times. There are no plans to add PVE modes right now but PVE options are not completely off the table. That means they could happen at some point in the future. If PVE only options are added then chances are that it will only happen after the game leaves early access.

Originally posted by CommanderShepard:
Unfortunately the devs made it pretty clear that they don't have any plans for this. I genuinely like the pvp aspect of this game but as the player count dropped and the cheaters kept getting more blatant, I figure a pve mode would be quite fun if it were implemented. The blatant cheaters and lack of meaningful content had killed the momentum for the game sadly.
I played this game consistently after release until the cheating finally got to me and the lack of consistent meaningful content has left me as well as many others from wanting to hop back in and write the title off as dead. The game barely hits double digits now. It's certainly not fun playing against the same handful of players over and over.
It will likely suffer the same fate as The Cycle Frontier sadly. Another great game with cool aspects shut down due to egregious cheating.

It's not unfortunate. This isn't meant to be a PVE game. Could a PVE mode be fun? Sure it could.

You aren't running into cheating as often as you think. Desync, bugs, lack of knowledge/experience, the skill gap, hit reg. issues, latency, server issues and other problems happen. Remember - this is an unfinished game and it's got bugs, they're still developing it.

Not going to sit here saying the player counts are great right now because they're low, but saying it barely hits double digits is demonstrably false.

https://steamdb.info/app/1789480/charts/#1w

Originally posted by たいらひろし:
That's right. People are tired of the act of stressing out over PvP. Even Tarkov has turned to PvE and this game already has the basic PvE system in place, so it would be very sad to continue to stick to the bad side here and let the Marauders get senile. Please, give us a PvE mode.Otherwise, if there are not enough players and they won't match, let us go out solo within 5 minutes. It's ridiculous that the game doesn't even start.

No, "people" aren't tired of stressing out over PVP, many of us LOVE it, and it's what drew players to the game. A small percentage of players don't really want to PVP, but most people who get into a game like this want the extra risk and the tension that comes with potentially encountering hostile players. The game is designed so that PVP is the main challenge, not the bots or other hazards and that's likely the main reason why PVE isn't planned and *IF* it ever does happen it probably won't be until the game is fully released.

Your second last sentence is the answer to the low player count issue - the game could simply start matches after a few minutes even if there's only one player in the matchmaking queue. See, the problem right now is simply that some folks can't get into matches - not that the game hasn't got PVE options- and the solution is making it easier to get matches started, to stop requiring 6 crew/player minimums in regular/Raider mode.
Last edited by Macdallan; Dec 1, 2024 @ 5:41am
Odin Dec 1, 2024 @ 11:35am 
Originally posted by Macdallan:
Originally posted by Odin:
This game is basically dead. Why not turn it into a PVE only title?

Yeah, I think people would flock to this game if it were PVE only. I don't own the game but I've read reviews and news about it since release. If it were PVE only I'd buy it, and I bet a lot of other people would too.

Why not turn it into something that it wasn't designed to be, never meant to be, and isn't planned to be? Because that's not the type of game the developers are making. I think we can all agree that PVPVE isn't something everyone wants, but some players do and this game caters to those players. Marauders isn't intended for the PVE only crowd and there is nothing wrong with that. It's just like different types of media. For example some people don't enjoy romantic comedy movies and some do, and some people don't like science fiction novels and some do. Doesn't mean the rom com movies and sci-fi books need to be changed into something else, just means that those things aren't meant for everyone and that's fine. Remember, a game (or movie, or book) for everyone is a game (or movie, or book) for no one.

Anyway, the developers have been clear about PVE only modes in prior posts because this has been brought up more than a few times. There are no plans to add PVE modes right now but PVE options are not completely off the table. That means they could happen at some point in the future. If PVE only options are added then chances are that it will only happen after the game leaves early access.

Originally posted by CommanderShepard:
Unfortunately the devs made it pretty clear that they don't have any plans for this. I genuinely like the pvp aspect of this game but as the player count dropped and the cheaters kept getting more blatant, I figure a pve mode would be quite fun if it were implemented. The blatant cheaters and lack of meaningful content had killed the momentum for the game sadly.
I played this game consistently after release until the cheating finally got to me and the lack of consistent meaningful content has left me as well as many others from wanting to hop back in and write the title off as dead. The game barely hits double digits now. It's certainly not fun playing against the same handful of players over and over.
It will likely suffer the same fate as The Cycle Frontier sadly. Another great game with cool aspects shut down due to egregious cheating.

It's not unfortunate. This isn't meant to be a PVE game. Could a PVE mode be fun? Sure it could.

You aren't running into cheating as often as you think. Desync, bugs, lack of knowledge/experience, the skill gap, hit reg. issues, latency, server issues and other problems happen. Remember - this is an unfinished game and it's got bugs, they're still developing it.

Not going to sit here saying the player counts are great right now because they're low, but saying it barely hits double digits is demonstrably false.

https://steamdb.info/app/1789480/charts/#1w

Originally posted by たいらひろし:
That's right. People are tired of the act of stressing out over PvP. Even Tarkov has turned to PvE and this game already has the basic PvE system in place, so it would be very sad to continue to stick to the bad side here and let the Marauders get senile. Please, give us a PvE mode.Otherwise, if there are not enough players and they won't match, let us go out solo within 5 minutes. It's ridiculous that the game doesn't even start.

No, "people" aren't tired of stressing out over PVP, many of us LOVE it, and it's what drew players to the game. A small percentage of players don't really want to PVP, but most people who get into a game like this want the extra risk and the tension that comes with potentially encountering hostile players. The game is designed so that PVP is the main challenge, not the bots or other hazards and that's likely the main reason why PVE isn't planned and *IF* it ever does happen it probably won't be until the game is fully released.

Your second last sentence is the answer to the low player count issue - the game could simply start matches after a few minutes even if there's only one player in the matchmaking queue. See, the problem right now is simply that some folks can't get into matches - not that the game hasn't got PVE options- and the solution is making it easier to get matches started, to stop requiring 6 crew/player minimums in regular/Raider mode.


Yeah everyone knows it wasn't intended as a PVE game, hence why theres no pve mode. They can implement a pve mode to retain a playerbase and continue to improve the game in general. I don't care what it was intended to be, since it probably wasn't intened to be a dead game either. So if you ask the few people who love this game: Would you rather it add a pve only mode or would you rather it just die completely? What do you think the answer would be? 68 players monthly average. The game is over if they don't do something.
Macdallan Dec 1, 2024 @ 1:10pm 
Originally posted by Odin:
Yeah everyone knows it wasn't intended as a PVE game, hence why theres no pve mode. They can implement a pve mode to retain a playerbase and continue to improve the game in general. I don't care what it was intended to be, since it probably wasn't intened to be a dead game either. So if you ask the few people who love this game: Would you rather it add a pve only mode or would you rather it just die completely? What do you think the answer would be? 68 players monthly average. The game is over if they don't do something.

Sure, they can make Marauders into a PVE only co-op game, or add an offline solo PVE only mode, or they could turn it into a turn based tactical game, or make it into a point and click adventure game, or even turn it into an epic RPG but all of those things would involve spending time, money, and effort making it into something other than what they set out to make and that's just not in the plans right now. They are working on finishing the game that the pre-early access backers and early access supporters paid for, the game that they set out to make in the first place, and that does not include PVE only content no matter how badly a handful of players might want it.

You may have missed a point I made above so I'll reiterate - making a PVE mode simply isn't necessary to keep people playing because lowering the matchmaker minimums will accomplish that with a lot less effort. There's absolutely no need to waste time and resources making a PVE only mode instead of spending them on finishing what they started.

You really should care what it's intended to be because without that we would have nothing.

Obviously asking people "Hey, do you want me to take away what you have and replace it with nothing or do you want something that's similar to the thing you had in place of it?" will result in a very one sided set of responses. Almost no one is going to go with "Oh, I prefer nothing." especially if they spent money... which is the case here for most of us. Yes, if the option is "game goes away forever can't play it" or "PVE only mode" then almost everyone is going to choose the latter but we aren't at that point right now. If we ever get there THEN maybe it will be time to ask that question.

They are doing something - they're still developing the game that they set out to make. Some things happened behind the scenes that most of us don't know much about that delayed things, made development a bit rough, but development hasn't stopped.

Anyway, seeing people beg for PVE over and over gets old for many of us who have been around for a while, and I'm sure it's REALLY tiresome for the team to hear it over and over after they've already told people it's not happening. I'm certain that if the team decides to work on adding PVE only options or offline play then we'll hear about it.
Odin Dec 1, 2024 @ 1:26pm 
Originally posted by Macdallan:
Originally posted by Odin:
Yeah everyone knows it wasn't intended as a PVE game, hence why theres no pve mode. They can implement a pve mode to retain a playerbase and continue to improve the game in general. I don't care what it was intended to be, since it probably wasn't intened to be a dead game either. So if you ask the few people who love this game: Would you rather it add a pve only mode or would you rather it just die completely? What do you think the answer would be? 68 players monthly average. The game is over if they don't do something.

Sure, they can make Marauders into a PVE only co-op game, or add an offline solo PVE only mode, or they could turn it into a turn based tactical game, or make it into a point and click adventure game, or even turn it into an epic RPG but all of those things would involve spending time, money, and effort making it into something other than what they set out to make and that's just not in the plans right now. They are working on finishing the game that the pre-early access backers and early access supporters paid for, the game that they set out to make in the first place, and that does not include PVE only content no matter how badly a handful of players might want it.

You may have missed a point I made above so I'll reiterate - making a PVE mode simply isn't necessary to keep people playing because lowering the matchmaker minimums will accomplish that with a lot less effort. There's absolutely no need to waste time and resources making a PVE only mode instead of spending them on finishing what they started.

You really should care what it's intended to be because without that we would have nothing.

Obviously asking people "Hey, do you want me to take away what you have and replace it with nothing or do you want something that's similar to the thing you had in place of it?" will result in a very one sided set of responses. Almost no one is going to go with "Oh, I prefer nothing." especially if they spent money... which is the case here for most of us. Yes, if the option is "game goes away forever can't play it" or "PVE only mode" then almost everyone is going to choose the latter but we aren't at that point right now. If we ever get there THEN maybe it will be time to ask that question.

They are doing something - they're still developing the game that they set out to make. Some things happened behind the scenes that most of us don't know much about that delayed things, made development a bit rough, but development hasn't stopped.

Anyway, seeing people beg for PVE over and over gets old for many of us who have been around for a while, and I'm sure it's REALLY tiresome for the team to hear it over and over after they've already told people it's not happening. I'm certain that if the team decides to work on adding PVE only options or offline play then we'll hear about it.


Don't throw your shoulder out reaching like that. All the bs you said about turning the game into something else is irrelevant. Adding a pve mode would take very little in terms of resources, they just have to disable matchmaking. And all the people you say who would be upset if they added a pve mode, where are they? They sure aren't playing the game. So you can sit on your perch and look down on people who request a game mode that they can enjoy, but that isn't going to save this failure of a game. If there are so many people asking for a pve mode that should indicate that there's a demand for it. They could at least have a playerbase that way, unlike what they have now. Instead of turning the game into all the things you listed, they can just continue turning it into a failure, per your suggestion.
For Mandalore Ⅲ Dec 1, 2024 @ 1:31pm 
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PvE would be great, insane that there's a mf in the discussion acting like it would destroy the game. There's a whopping 100 players playing.
Macdallan Dec 1, 2024 @ 1:49pm 
Originally posted by For Mandalore Ⅲ:
PvE would be great, insane that there's a mf in the discussion acting like it would destroy the game. There's a whopping 100 players playing.

No one's claiming it would destroy the game. Read the thread.
Macdallan Dec 1, 2024 @ 3:24pm 
Originally posted by BLK Telu:
The game is dying because everyone is leaving since that guy (not you) is around answering to everyone all the time. I think the guy should be ban for passive aggressive behavior.

The game is not dying, the concurrent player counts are simply low. Even if it were dying it would not be happening because I like discussing things on these forums, or because I take time to explain what I'm saying. People are not leaving because I am here providing facts, information, and assistance to people. Give that some thought.

Ban for being passive aggressive? That's not a thing.

Originally posted by BLK Telu:
SPT is awesome and a lot of people like it. Mauraders would be great with a pve mode, what the point to play multiplayer if you bump into a team of 4 80% of the time ? The pvp mode never really worked, everyone is doing their task in their corner of the map, shooting the bots and don't care about others people.

No one's saying it wouldn't be great with a PVE mode - but it's NOT happening right now and may NEVER happen. That's the reality of the situation right now.

The PVPVE mode has always worked just fine and it's great fun for most players, but as I have said before PVPVE gameplay is NOT for EVERYONE, and that's perfectly fine as well. Not every game needs to cater to every player. A game for everyone is a game for no one.

No you absolutely do not bump into 4-stacks of players 80% of the time. I've got a heck of a lot of play time and I'm speaking from experience here. The number of 4-stacks I've run into in over 1400 hours of gameplay is very small.
Last edited by Macdallan; Dec 1, 2024 @ 3:25pm
CyanCatMan Dec 1, 2024 @ 10:40pm 
Originally posted by Macdallan:
No you absolutely do not bump into 4-stacks of players 80% of the time. I've got a heck of a lot of play time and I'm speaking from experience here. The number of 4-stacks I've run into in over 1400 hours of gameplay is very small.

What kind of fallacy is this?
Mac you know they’re talking about the current situation due to the “low” player base.

Don’t you?
BatarianSoF Dec 2, 2024 @ 7:36am 
The thing with a PvE mode is if SIG would just do it right now by just removing other players from the equation it would be a ♥♥♥♥♥♥ mode. For the following reasons:

1. The AI is too basic and dumb. Bots either laser snipe you across the whole map or can't hit anything. Plus they don't do much out of combat (they just patrol the same paths and look here and there into boxes). They just aren't fun to engage.
2. The maps don't provide enough exploration and interactive objects. You run a map 2-3 times and you basically got all things there is besides maybe a secret, but those are mostly hidden stashes. There are interactive objects like the Furnace on Asteroid Mine and the Slot Machine on Space Port for example, but those aren't enough in number nor enough in depth to provide a single player experience that has a rewarding feeling to it.
3. The mission system is too basic. ZtH might just be a placeholder, but in this current build it's just a chain of fetch, kill and hold this area missions which aren't a lot of fun itself. Same for the in-raid contracts. Plus both provide just a minimal amount of story/lore so that is lacking too for a single player experience. They lack depth both in gameplay and immersion.

Plus if SIG would now add an actual PvE mode they would have to do work on two tracks from that point on. Both doing work on the PvE mode and the normal mode which would stretch there limited resources even thinner.

End of the day my argument is that the effort it would take SIG to make a PvE mode that's worth something and actually makes players happy would be as big as the effort it would take them to properly revive this game and I personally would prefer that.
Last edited by BatarianSoF; Dec 2, 2024 @ 7:55am
Knomesfella Dec 2, 2024 @ 7:53am 
Originally posted by BatarianSoF:
The thing with a PvE mode is if SIG would just do it right now by just removing other players from the equation it would be a ♥♥♥♥♥♥ mode. For the following reasons:

1. The AI is too basic and dumb. Bots either laser snipe you across the whole map or can't hit anything. Plus they don't do much out of combat (they just patrol the same paths and look here and there into boxes). They just aren't fun to engage.
2. The maps don't provide enough exploration and interactive objects. You run a map 2-3 times and you basically got all things there is besides maybe a secret, but those are mostly hidden stashes. There are interactive objects like the Furnace on Asteroid Mine and the Slot Machine on Space Port for example, but those aren't enough nor enough in depth to provide a single player experience that has a rewarding feeling to it.
3. The mission system is too basic. ZtH might just be a placeholder, but in this current build it's just a chain of fetch, kill and hold this area missions which aren't a lot of fun itself. Same for the in-raid contracts. Plus both provide just a minimal amount of story/lore so that is lacking too for a single player experience. They lack depth both in gameplay and immersion.

Plus if SIG would now add an actual PvE mode they would have to do work on two tracks from that point on. Both doing work on the PvE mode and the normal mode which would stretch there limited resources even thinner.

End of the day my argument is that the effort it would take SIG to make a PvE mode that's worth something and actually makes players happy would be as big as the effort it would take them to properly revive this game and I personally would prefer that.

Hey man, thanks for sharing your opinion and reasons for PVE mode without being belittling or telling the player base that they are “misinformed” or “misunderstanding” the track that SIG is taking. It really is a breath of fresh air to hear a detailed explanation without belittling most of the player base. I appreciate it man :)
Last edited by Knomesfella; Dec 2, 2024 @ 8:00am
BatarianSoF Dec 2, 2024 @ 10:36am 
Originally posted by BLK Telu:
Originally posted by BatarianSoF:
The thing with a PvE mode is if SIG would just do it right now by just removing other players from the equation it would be a ♥♥♥♥♥♥ mode. For the following reasons:

1. The AI is too basic and dumb. Bots either laser snipe you across the whole map or can't hit anything. Plus they don't do much out of combat (they just patrol the same paths and look here and there into boxes). They just aren't fun to engage.
2. The maps don't provide enough exploration and interactive objects. You run a map 2-3 times and you basically got all things there is besides maybe a secret, but those are mostly hidden stashes. There are interactive objects like the Furnace on Asteroid Mine and the Slot Machine on Space Port for example, but those aren't enough in number nor enough in depth to provide a single player experience that has a rewarding feeling to it.
3. The mission system is too basic. ZtH might just be a placeholder, but in this current build it's just a chain of fetch, kill and hold this area missions which aren't a lot of fun itself. Same for the in-raid contracts. Plus both provide just a minimal amount of story/lore so that is lacking too for a single player experience. They lack depth both in gameplay and immersion.

Plus if SIG would now add an actual PvE mode they would have to do work on two tracks from that point on. Both doing work on the PvE mode and the normal mode which would stretch there limited resources even thinner.

End of the day my argument is that the effort it would take SIG to make a PvE mode that's worth something and actually makes players happy would be as big as the effort it would take them to properly revive this game and I personally would prefer that.

I understand and i'm agree with what you are saying. Even if i still think than, for a PvE Mode to work, there is not much to do since the actual PvE experience of the game is already pretty good.

Yes, the npc could be improve for hardcore gamers, that's true. And it will maybe force the devs to work on two separate tracks. (If they stick to the pvp since the pvp looks like dead right now)

The main issue for a pve mode would be than, everytime you open the hatch, all the npc will aggro to you since there is no other players on the map. The fix for that would be to make a coop mode with the same number of players on the map as in pvp but with friendly fire OFF. So the npc would aggro players here and there and not overwhelm you. (In the same idea as helldivers II mostly)

I was just saying than since nobody seem to care about pvp when they are playing (apart from a minority), pve could revive this game from the dead and make this universe shine again.
From what I understand here you basically want the game to change its genre from loot based extraction shooter to coop horde shooter a la Left4Dead, is that right?
BatarianSoF Dec 2, 2024 @ 10:38am 
And about the PvP part I can assure you there is a ton of people who still care about that part. Those are the folks who come check every update, but unfortunately a lot of them skipped Retribution since it didn't have much to offer regarding new mechanics.
Last edited by BatarianSoF; Dec 2, 2024 @ 10:40am
BatarianSoF Dec 2, 2024 @ 10:45am 
@[BLK] Telu and since you're saying that you think the PvE experience of the game is pretty good please tell me what exactly makes it pretty good in your opinion, cause I don't think it's good so I wanna get to the bottom of the barrel to see if I missed something or if we just have different expectations here.
Last edited by BatarianSoF; Dec 2, 2024 @ 10:45am
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