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I like how they come into these games and want to change fundamentally everything about it, making it into an entirely different game that they would enjoy
I know you're upset about being TKed but I explained what you should do to avoid it on your thread about the TK issue. It's unfortunate that the in game crew finder doesn't have a pre-match chat function yet but that's something you can easily work around using the official Discord server to find teams. https://discord.gg/marauders
It's not a "scam game" nor is it a "trash game" like you said on your other thread. Again, I understand that you're upset about the TK incident but you need to remember that this is a work in progress, an early access title, and it doesn't have all the systems it will have when it's complete. Give the game a chance, it's a lot of fun, and please use the Discord server. You'll want non-prox chat voice comms with your crew anyway so you might as well jump in the Marauders Discord with the rest of us space pirates.
"hello we can't make video games with chat so use a third party app"
"also we lie and say the game has co-op mode on the steam page store"
Im sure the fear is that this would shrink the online PVP base. It would not. It would bring more players in, who would switch to online PVP when theyre skills are okay enough to stand a chance against the cheaters.
The developers can absolutely add pre-match chat functions to the game, they simply haven't done that yet. This game is in early access and that means it is a work in progress, it's unfinished. Because it's a work in progress it is not feature complete meaning some features the game needs or that it will have simply have not been coded or added yet. One of those features is a pre-match chat.
Keep in mind that SIG is a small development team and there are other things that are a higher priority than a pre-match chat function. Also, a simple third party solution for finding teams exists - Discord. The developers set up an official Marauders Discord server for many reasons, player feedback and team finding being two of the big ones. They simply don't need to implement chat functions when they have higher priority work to do because there's a simple, free option available for players to use. Would it be nice if they added it already or add it soon? Sure, but it's not an absolute necessity. You're going to want non-prox voice comms anyway, so just use Discord. It's really not a big deal.
There is no lie on the Steam store page regarding co-operative gameplay. You can team up with other players both in crews and by making alliances in matches using the proximity chat feature, therefore the game has co-op play. Period.
I agree completely. There should be a PVE mode, and it doesn't matter if that's not the type of game the devs want, its the type of play mode that will save this game. Basically it's 2 options, get rid of the cheaters, and you are failing miserably, or give us a PVE option so we don't have to waste all of our time and gear to the cheaters. Otherwise people will just quit.
Right now there should not be a PVE mode and zero development time should be spent on one. Reason? This is not a PVE only game and never will be. That's not what it's been designed to be. If they happen to choose to add a PVE mode after full launch, after early access and development on the core game is done, then fine but that isn't the game you signed up for. You bought into early access for a PVP focused PVPVE game.
If you want PVE extraction in space then maybe give Void Bastards a try.
Erm... no. It does matter, mate. It really, really, really does.
Good points Bobylicious.
I have been in more than a few matches in Marauders with very few players in them and I have been on maps where I don't see or hear other players at all. Being alone in a map simply not very challenging in most cases because most of the bots just aren't very dangerous. With very few exceptions they're pretty easy to deal with even for newer or less skilled players. While being alone once in a while is fine I wouldn't want it to happen frequently.
When you feel like you're alone almost all the tension is gone and the overall feel of the game changes significantly. It becomes abundantly clear in those situations that the game really needs the threat of PVP and the chance for player interaction - both friendly (yea, that does happen) and hostile - to feel right and to be both more challenging and also to feel more rewarding if you survive. We really do need other players in each match, we need to hear, see, chat with, and/or fight them for things to feel right and that should come as no surprise to anyone, including the people who keep begging for PVE only modes, since it's been designed to be that way.
Say the game down the line DID introduce better bots that fundamentally changed how you take on bots. They use the map to their advantage, flanks, peeks, the whole kaboodle.
To the point it's more or less going against well coordinated teams.
What's the difference between that and a player on the PVP side?
It may be an eventual FEAT but having decent AI enemies could be pretty interesting and worth practicing on without as many players.
And like in a PVP oriented extraction shooter your not exactly going to get many chatty and "friendly" people down the line compared to those that want your head either.
In my experience the only real major difference between bots and players is a keycard and ♥♥♥♥ talk on a mic.
I love working alliances or general deals with fellow players, but that's just not the norm unless your in a discord server grouped up.