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Well, issue is you never know since you can't check damage logs or something like that.
Right now there are no seperate hitboxes for face and head. Face shot = Head shot.
The way damage works is actually somewhat simple:
You have a Luger doing 24dmg, enemie has a helmet with 8 Armor.
You do a headshot.
24dmg-8armor=16 then 16*3,5=56 3,5 is the headshot multiplier.
So you can kill someone with decent armor with just a luger in 2 hits.
Now to the bots, i believe the SAS bots have more health than a regular player to make them harder to deal with without tuning the AI. It is just a assumption but i have noticed aswell that you need plenty of bullets for them.
When wearing a 10 armour value helmet the Luger still ends up doing 14 damage to the body and 14 x 3.5 damage to the head, that's 49 points of damage. That means it only takes three hits with the Luger to kill someone who is wearing the best helmet in the game if all three shots hit the head but you'll survive two with 2 health remaining. Of course with weaker guns the numbers get a little better, but the weaker guns still do about 20 or 21 damage per hit. With that 3.5 modifier even a gun that does 20 base damage only needs three head shots to kill you if you have a 10 point helmet.
I think Offline is right about the SAS soldiers, they seem to take a few more hits than everything else I've fought so they probably have higher health.
I have point blank barrel stuffed people with sawed off and not gotten a kill until the 4th shells but been 1-2 tapped by it at 50 metres in full lvl 9.
Yeah, if the damage from the wiki is accurate that should two shot anyone if you're that close no matter what armour they have on. I'm wondering if arm and leg hits do less damage than chest hits. Head is 3.5 x, body is 1.0 x, maybe limbs are 0.6 x or perhaps even lower than that.
A sawed off could still kill you from 50 meters, I suppose, but it's just not very likely it would hit at that range. We all know that RNG happens because sometimes spray and pray works but if it's happening a lot you might want to let the developers know directly.
I find I can take way more hits in craftable level 8 gear compared to when I walk Into a raid with full level 10 panzer and I get one shot.
I've literally died to one single hit my health goes from 100-0 instantly. And this only ever happens in level 10/9 panzer.
I'm going to assume there is a bit of desync and the players actually fire more than one shot but visually it doesn't look that way.
I notice the same, Chest Rig runs often end up being my longest lived ones.
- NPCs are bullet sponge
- Top tier armor is useless, stick with super budget armors like the Rating 6-8 armor rig
- Getting better weapons such as the MG42 and such useless as starter unlock weapons like the MP40, Mat-49 etc works the same with better access to bullets, affordability etc
- Armor is useless
- Also did I mention that Armor is pretty useless
Anyone who wants to tell you that there is a face hitbox is talking out of their rectal area or parroting from someone else's.