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Once you get 99 points of Lust, go home and interact with heart icon next to table. Lust will reach level 2.
Now grind 100 more points (to reach 199) and interact with same icon again.
2. Losing to mobs in dungeons give you a scene as well, though those scenes usualy do not count as CGs. There is one exception: in chapter 4 there is one dungeon (Secret club tied to rescuing school nurse quest where you need to lose to mobs to unlock scenes.
3. While losing to bosses (demimonstrums) give you scenes, you do not need to restart if you missed some already. Later in game (chapter 6) you will be able to get them again.
There is one and half exception to that. Chapter 6 boss do not have any scene, so losing is pointless and academy boss do not have scene for losing per se, but losing to him at least once is prerequisite to unlock scene somewhere else.
4. Third scene for bosses is usually bad end scene, though game will just go back to before fight on its own, so feel free to watch them.
5. Mirror of Fate item is kind of trash, either make a seperate save only for it or buy it later, when you feel like you can easily farm those 100 souls back.
6. Do not waste time on beach once you unlock that location. While there are two scenes to unlock, they are post game content.
In general, if you see a small heart icon during exploration, that indicates H scene.
also, if you beat, regardless the way, game once, Memoria will have a full CG unlock item to buy. While I am usualy not shy from using such mechanic in H games, this one is exception. Celesphonia is corruption themed game, exploring, finding scenes, unlocking titles and watching protagonist turn from perfect student into sex addict is at least half the fun. So save it for when you truly feel like you are done with the game and still do not unlocked everything.
No problem. Also, there is one thing: it is impossible to unlock everything in one playthrough. Most, yes, but not everything. If I calculate correctly, 4 playthroughs, 2 full, are required to get every scene without using unlock item.