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I think all of them, but it’s rare
No, but assigning a powerful spirit from your previous adventure can still make tham stronger
You can eventually run out, at which point you need to start a new save. You will keep all unlocks.
No spirit runs give new skills to play with. I’d say it’s worth it.
Thanks!
But as for question #1: I'm 100% sure game UI doesn't show you get healed from the rest. At least that's how it works for me, it just shows you lose all buffs/debuffs, and that's why I never picked it.
2) MP is mainly a level up bonus or accessory that increases it. I always grab +1MP when I get it as a level up roll. There is a gray empathy skill that buffs MP. +AP is really hard to get thats why the skills that cost 7+ AP are usually skills that have to be combo'd with other vazzards to work.
3) No way to increase level but the higher your vazzards get when they die, the stronger the spirit is
4) Always the same starting Vazzards
5) Killing bosses without spirits can unlock some new skills. If you want to collect all the skills, go for it I guess. Playing without spirits is sorta the 'hardmode' of this game