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Sable either decimates or gets decimated depending on the skill of the players involved. Some cards work to make Sable absolutely broken, while some break katana-tiger in the opposite direction and basically make it impossible to win with him.
Sable IS a fun character, there's that. But at best, the only way I can see them maybe being even marginally more balanced if you were made able to throw the sword at the cost of immediately having to "Reload" after throwing it. It's impractical enough to not be worth doing consistently, but solves the issue of being completely helpless in the face of mine/turret cheese and also prevents speed up/down from being the decider of matches.