Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
It is there but it is counter-intuitive. I get the psychology behind it (indirect path to the poly ending) and I will admit I like the shake up of not making it an obvious route since there are plenty of AVNs that do it straight forward but it is going to be a frustration for many people (it was for me the first time I crashed and burned). There are a lot of people that are not going to get there without a guide.
Blended family is ending ch9 in polyamory with Jaye and Mallory, which requires you to get that final choice after bed scene with Jaye and picking "Let me talk to her".
Full disclosure I could care less about achievements, they can be fun little asides or not there at all and it never matters to me but I understand the psychology behind them and why people love achievement list completion runs, but those achievements specifically, I think, get people into trouble. One of the things that helped me not focus on them so much is realizing that they are more of a compass than a GPS. They can help steer you in the correct direction to get in the area of where you want to be but they are not going to lead you to a specific spot. After many runs, both main girls, side girls only, complete jerk run (yes even to the point of a couple of early game overs) I have found that those scores almost do more harm than good, at least to early runs. The way this AVN is structured you are better off doing your very first run with them off and just choosing what feels right to you to see how it plays out, then do a run with them on, using them as guide post to help correct where you might have gone wrong, then your later runs can just be choosing paths not chosen. THEN you can go achievement hunting if you have any left missing. That is just my impression others mileage may vary.
It is the same with me. I never get that choise "let me talk to her"/ "i have another idea" :-(
It's a game and it's supposed to be something fun, but it's just getting really frustrating!