Beer Factory

Beer Factory

pfjanky Jan 22, 2024 @ 2:02pm
Build 84 - General Bugs & Suggestions Discussion
Hello,

I'm now 40+ hours into gameplay of Forklift Simulator With Brewing Side-Quests. I've reached Level 10 Reputation (which is max, by the way) and around $75,000 in the bank and would like to offer a few things to work on. First, thank you for making the empty pallets stackable. My current routine is taking full stacks of empty pallets to the dumpster and manually throwing them in one at a time which is so much nicer than taking pallets to the dumpster one at a time. Related things:

-Please consider allowing us to purchase at least one additional dumpster slot or smaller trash bins we can place ourselves.
-Please add the option to purchase additional forklift fuel slots around the property.
-Please allow us to delete pallet slots.
-Please allow us to delete shelves. The shelves are 100% useless unless there's future plans for them.
-Please add an option to have an employee fill multiple pallet slots from the output of the grain crusher and the bottling machinery. Relying on a single pallet to "catch" the output is not fun.
-We desperately need a way to automate the movement of products from one room to another. This is what turns the game into Forklift Simulator.
-Please allow us to purchase more than one forklift and pallet jack. Even if employees can't drive them yet it would be so nice to not have to drive EVERYWHERE.
-Please allow us to request a truck delivery TO A SPECIFIC DOCK. I would like brewery deliveries to go to Dock 3 but I cannot assign that.
-Please allow more than one game save slot. I am so nervous I will accidentally click "New Game" and lose all of my progress.
-The Objective popup window does not go away when the objectives are complete. That would be nice.
-All of the ramps are so bad it's silly. The ramps should never catch the pallet or the forks but they do unless you master the stupid art of raising and lowering your forks on the ramp the entire time. It's not fun. Make the ramps smooth and wide enough for turns.
-Sometimes the dock crane collides with the trucks and sometimes it does not. It is very frustrating. Please just get rid of collisions with the trucks in the docks. Or at least make it consistent.
-On earlier builds of the game I could see pallet information when I pressed tab. Now I only see employee information. How do I see pallet information? (Quantity, Item Type).
-Francis is an okay idea but too much. We should not have to fight him more than a few times as the game progresses. I vaguely remember having the option to turn off Francis when I started the game but don't you lose some perks if you do? If we have to have a character like this we do not need him to be a pissing, MAGIC squatter who can disappear into a puff of smoke. How is that a part of this game but deleting an empty pallet isn't?!?!? Please do not put any more development time into Francis until we have some new actual gameplay. Francis is not fulfilling gameplay after the third time; after the 30th time (and being "rewarded" with $29.00) he just makes me want to quit playing.
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Showing 1-5 of 5 comments
ZnCsdad Jan 22, 2024 @ 6:03pm 
you can load the empty pallets on the export truck also.. they stack nicely
pfjanky Jan 22, 2024 @ 6:39pm 
Originally posted by ZnCsdad:
you can load the empty pallets on the export truck also.. they stack nicely
My export trucks are always full with 16 pallets of beer.
ontheroad Jan 22, 2024 @ 6:45pm 
Hopefully we will be able to train up hired personal to operate the forklift at a later stage...
But I have no ider where the developers "aim" for this game to become, got nice potential though.
TOPBUZZ90 Jan 22, 2024 @ 7:51pm 
Originally posted by pfjanky:
Originally posted by ZnCsdad:
you can load the empty pallets on the export truck also.. they stack nicely
My export trucks are always full with 16 pallets of beer.

So are mine but first i throw on 2 rows of 8 empty pallets then 16 beer pallets , u may even get more empties on i just aint tried yet , u get cash for empties on export truck
Last edited by TOPBUZZ90; Jan 22, 2024 @ 7:52pm
HumbleGuyCrumb Jan 22, 2024 @ 9:40pm 
@pfjanky
-You can sell both pallet slots and shelves. No need to delete them.
-Once you fully unlock the forklift engine options you get unlimited fuel, FYI.

DEVS:
- I would like to see my employees be able to carry an empty pallet from one pallet slot to another (at the end of a production line) once i remove the full pallet. jumping off the forklift once i pick up a full pallet to do something any employee should be able to handle is ridiculous. It would also solve the issue of the annoying auto-stacking (magnetic) pallets, we could just stage a stack of pallets near the line to supply the employees.

-Maybe its just me but if i have stored recipe in brew tank and load a save game the stored recipe disappears and my employees have to re-make the recipe with addition supply. Why isnt this a persistent state to the save?

- Is there a way to slope conveyor belts like we have on the grinder? If not that would be ideal.

- Please add an option to dismiss Francis once you unlock all forklift upgrades.

- QOL bucket-list item for this game for me would be an elevator system that runs from the dock (Just right of the office) to the brewing room. Just a thought. Otherwise a way to run conveyors down the ramps.
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