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Zgłoś problem z tłumaczeniem
"I know! Let's release some new content!"
"Wait, what content?"
"What do you mean? You were supposed to have something ready by now."
"I thought you were supposed to make something."
"I told you: my part isn't ready until 2028!"
"And I told you: mine is ready in 2030!"
I can't believe how much you are destroying this gem of a game.
Diamonds are usually formed under pressure but I guess these devs can turn a diamond into ♥♥♥♥
:Maps (plural) and main&sidequests is what I think the large amount of players really want.
Once you get to a certain point in game loot is completely redundant. i don't even bother opening certain chests now.
make new tasks that actually require you to build something with the loot, or rarer loot in hard to get to places.
love the game but this... meh
maybe if you didn't reject so many people from your "creator program" the player base wouldn't be dying
cool idea, gives older areas some variety and more challenge and is more than just adjusting health/dmg numbers etc
and as someone mentioned earlier it'd be cool if it was a permanent challenge/game mode, apocalypse mode or difficulty or something
that and the new map, general stuff and levelling system, time to reinstall and have another run
maybe this time hardcore/1 life mode for extra spice