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Good to know, thanks.
Refunding the item could work for bandages, I guess, which don't take effect until the animation is complete.
Yeah, that could be done with all healing items, and then we could cancel and not use up the item. I'd probably prefer it that way, personally.
That's exactly what I am/was suggesting.
Agreed.
i dont want to use half used bandages on my character like i dont want them used on me in reallife.
that would be worst logical "QoL" and most annoying one seeing all that inventory managment.
and healing after its fully used would also be the worst. before i had fieldmedic skill i had the need to get instant healing while using it to not bleed to death, if i bandaged before that i had died several times.
so both ideas MEH imo.