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At least don't make it misleading by conflating "loading" a level with the random generation this game has, which naturally takes up more time than loading a preconstructed map.
Also, my rig is 1.5 years old and cost me about € 1,500, and the game has never lagged for me to any noticeable extent (on maximum settings). So the slowdown is clearly a hardware-/system-specific issue, which can be very difficult to pin down and fix.
There's definitely something wrong on your end. I'm running the default settings, so everything is maxed except for the grass and it doesn't impact performance. Do you have too many programs running or an antivirus running a scan?
I'd get a stutter every time I received a message on Discord (so I closed it) but that's the case for almost every game on my potato.
So, something is going on with the hardware on some rigs.
It's also generating the whole map AT ONCE and is generating roads and AI patrol patterns. That takes a long time compared to other parts of map gen like prefabs. This game doesn't have the luxury of just procedurally generating a string of prefabs mid-gameplay seamlessly like other 2D games do (like Diablo 2).
Ît's definitely hardware related then. I timed a load of the map from the train conductor to my toon being ready alongside the train track and it was 20 sec blank. Win11 64bit, Using an SSD harddisk , 32gb RAM and an Intel i5-12600K processor.
But yeah, I'm certain that the developers can do something about the loading times, even on potatoes. I'm guessing they just haven't noticed it's tough on them, since it works fine on a relatively new budget PC with standard specs.
I wouldn't expect them to account for my hardware lol
Edit: I just generated a Makeshift Camp and it took about a minute.
I would assume an SSD drive, and a decent CPU account for all of the loading performance. I'd still argue your system should be able to generate these 2D maps adequately, so the devs should look into some optimizing.
Some of us spent more than a couple of thousand dollars on our rigs so lagging and slow seeding wouldn't be a thing. This is the only game I have this issue with. It also crashes pretty often.