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M6Hurricane 2022년 11월 17일 오전 7시 59분
NPCs look too similar!!
I don't know who is a friend or who is an enemy! They are too hard to tell apart. Either the colors need to be more different, or the character models need to be more detailed (blue arms vs green arms for example),

edit: I don't know what's happening the comments right now, I just wanted red hats and blue hats. Stay strong everyone, the war must go on
M6Hurricane 님이 마지막으로 수정; 2022년 11월 17일 오후 5시 04분
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Naros 2022년 11월 19일 오후 12시 00분 
Cent님이 먼저 게시:
Guide님이 먼저 게시:
Hostiles:
Facemask = bandit
1-2 Loners with visor, in the wild = hunter (hostile)

Neutrals:
Loners hanging out together at a building = neutral
Green balaclava = green army, neutral
Scientists

Basically if you see balaclavas, its green army, you're good.
If you're approaching a building and its a bunch of people that look like you, and they don't have visors, you're good, its loners.

If you're near the village or out in the wilds, its probably bandits and hunters. If you're near an airdrop, expect hostiles.

I just got shot on sight by loners who i never met before when approaching an extract i was never close to before.

Yeah this game is ♥♥♥♥♥♥. You can never tell who is hostile or not until they point blank you. Trusting player scavs in Tarkov has a better success rate, lmfao.

You could try the Faction Relationships screen.
Where you will find that your relationship with Loners went from Friendly to Hostile, because you shot at some Loners during that visit to the forest.

You'll have to enlighten us; how do you manage to get through life without problem solving skills? XD
JonWoo 2022년 11월 19일 오후 12시 04분 
Naros님이 먼저 게시:
Cent님이 먼저 게시:

I just got shot on sight by loners who i never met before when approaching an extract i was never close to before.

Yeah this game is ♥♥♥♥♥♥. You can never tell who is hostile or not until they point blank you. Trusting player scavs in Tarkov has a better success rate, lmfao.

You could try the Faction Relationships screen.
Where you will find that your relationship with Loners went from Friendly to Hostile, because you shot at some Loners during that visit to the forest.

You'll have to enlighten us; how do you manage to get through life without problem solving skills? XD
The hunters shoot at you even if you haven't shot at them. I have a few deaths from running into hunters right after getting dropped off that shot at me first.
Naros 2022년 11월 19일 오후 12시 48분 
Jonwoo89님이 먼저 게시:
The hunters shoot at you even if you haven't shot at them. I have a few deaths from running into hunters right after getting dropped off that shot at me first.

True, but they were specifically complaining about hostile Loners.

AFAIK, the drop point is always clear. But stuff can start wandering immediately, so a quick peek at the map to mark your goal might be all the time you get before you're shot at.
That's my experiences anyhoo!
JonWoo 2022년 11월 19일 오후 1시 06분 
Naros님이 먼저 게시:
Jonwoo89님이 먼저 게시:
The hunters shoot at you even if you haven't shot at them. I have a few deaths from running into hunters right after getting dropped off that shot at me first.

True, but they were specifically complaining about hostile Loners.

AFAIK, the drop point is always clear. But stuff can start wandering immediately, so a quick peek at the map to mark your goal might be all the time you get before you're shot at.
That's my experiences anyhoo!
Aren't hunters and loners the same thing?
'Strict 2022년 11월 19일 오후 1시 45분 
Jonwoo89님이 먼저 게시:
Naros님이 먼저 게시:

True, but they were specifically complaining about hostile Loners.

AFAIK, the drop point is always clear. But stuff can start wandering immediately, so a quick peek at the map to mark your goal might be all the time you get before you're shot at.
That's my experiences anyhoo!
Aren't hunters and loners the same thing?

Hunters are like you, dressed in grey though and walking around killing everything they see.
Loners usually guard their own loot or base and they are dressed in like...brownish/green but don't walk far away from the loot/base
JonWoo 2022년 11월 19일 오후 1시 57분 
'Strict님이 먼저 게시:
Jonwoo89님이 먼저 게시:
Aren't hunters and loners the same thing?

Hunters are like you, dressed in grey though and walking around killing everything they see.
Loners usually guard their own loot or base and they are dressed in like...brownish/green but don't walk far away from the loot/base
I've never run into loners I guess. Everyone I've killed like that was a hunter or bandit.
Darkside99x 2022년 11월 19일 오후 2시 00분 
Jonwoo89님이 먼저 게시:
'Strict님이 먼저 게시:

Hunters are like you, dressed in grey though and walking around killing everything they see.
Loners usually guard their own loot or base and they are dressed in like...brownish/green but don't walk far away from the loot/base
I've never run into loners I guess. Everyone I've killed like that was a hunter or bandit.

You will likely hear them before you see them as one tends to play a guitar.
JonWoo 2022년 11월 19일 오후 2시 37분 
Darkside99x님이 먼저 게시:
Jonwoo89님이 먼저 게시:
I've never run into loners I guess. Everyone I've killed like that was a hunter or bandit.

You will likely hear them before you see them as one tends to play a guitar.
I'll have to keep and ear and eye out then so I know I don't have to kill them. Thanks.
Stiffcomb 2023년 10월 1일 오전 9시 45분 
if anyone is colorblind and wants a mod to fix the enemy colors, feel free to DM me. I made a mod that retextures for red/green colorblind.
PureHTDz 2023년 10월 6일 오전 4시 31분 
I have to agree with the level of detail in this pixelated game it would be better if their was a clear colour difference between enemy and friendly, this visor with this and visor with that isn't clear enough for a beginner you have no idea who is who when you first start and you just shoot at anyone. Sure their are those here that are experienced players and have no issue with it, but for someone who just walked into the game if its not clear at this graphics level then it should be. That should be a basic requirement.
An before you all complain i am older and my vision is no longer 20/20 so differentiating between characters is important.
An for those that state that is suppose to be harder, and punishing for you as a player etc,etc is utter garbage.I believe the developers would like to release a product that is playable and you can really enjoy, difficulty has nothing to do with visual appearances but rather game-play and options.
As stated by someone above a mousing over enemy giving a description when you have line of sight would be optimal.
Kopakunichi 2023년 10월 7일 오후 1시 08분 
M6Hurricane님이 먼저 게시:
I don't know who is a friend or who is an enemy! They are too hard to tell apart. Either the colors need to be more different, or the character models need to be more detailed (blue arms vs green arms for example),

edit: I don't know what's happening the comments right now, I just wanted red hats and blue hats. Stay strong everyone, the war must go on

I had the same problems, It was terrible with hunters too. Dont worry in a few hours you will tell them apart
Boosted Inspiration 2023년 10월 7일 오후 8시 21분 
This may be a hot take, but I'm pretty sure that's the point of the game? Like it's supposed to be difficult, and to emulate a "Dark Forest" environment where you can't always be sure of friend vs. foe. I don't think the devs have any intentions of making the game any easier, as features such as giving a mouse-over description of who you're looking at would just break immersion. How are you, the player character, supposed to parse that information? By looking at them and paying attention to what you see. Look at their armour, look at their weapon, do a risk assessment based on what ammo they could be using, etc.

Having the game do any or all of that for you takes so much player involvement out of a game that is supposed to reward the player's diligence and attention to detail. These different factions aren't out there trying to announce themselves to any and everyone, because they're in the same dark forest.

I understand the challenges one might face with an issue such as colourblindness, but being colourblind in this game's world would be a serious detriment, so you could view that as an even more immersive experience, requiring you to be more careful than the average player, or picking up on more nuanced details that others might not notice entirely, coming up with new strategies and tactics to accommodate your condition and survive in the extremely unforgiving environment that this game creates.

That's just my opinion, though.
Darkside99x 2023년 10월 8일 오전 4시 17분 
Kim Jong Numero Uno님이 먼저 게시:
This may be a hot take, but I'm pretty sure that's the point of the game? Like it's supposed to be difficult, and to emulate a "Dark Forest" environment where you can't always be sure of friend vs. foe. I don't think the devs have any intentions of making the game any easier, as features such as giving a mouse-over description of who you're looking at would just break immersion. How are you, the player character, supposed to parse that information? By looking at them and paying attention to what you see. Look at their armour, look at their weapon, do a risk assessment based on what ammo they could be using, etc.

Having the game do any or all of that for you takes so much player involvement out of a game that is supposed to reward the player's diligence and attention to detail. These different factions aren't out there trying to announce themselves to any and everyone, because they're in the same dark forest.

I understand the challenges one might face with an issue such as colourblindness, but being colourblind in this game's world would be a serious detriment, so you could view that as an even more immersive experience, requiring you to be more careful than the average player, or picking up on more nuanced details that others might not notice entirely, coming up with new strategies and tactics to accommodate your condition and survive in the extremely unforgiving environment that this game creates.

That's just my opinion, though.

If the NPC's were similarly restricted that would be a valid argument.

They aren't (last time I played anyway) and can see you through half a forest in the dark.
finestfrido200 2023년 10월 8일 오전 7시 15분 
'Strict님이 먼저 게시:
Jonwoo89님이 먼저 게시:
Aren't hunters and loners the same thing?

Hunters are like you, dressed in grey though and walking around killing everything they see.
Loners usually guard their own loot or base and they are dressed in like...brownish/green but don't walk far away from the loot/base

Hunters are brown, never seen dressed gray, and the "loners" that guard the loot vest with brownish/green bacalava are bandits. The only loners i see in the maps is in the forest with the standard player skin playing guitar
Karch 2023년 12월 9일 오후 6시 48분 
Stiffcomb님이 먼저 게시:
if anyone is colorblind and wants a mod to fix the enemy colors, feel free to DM me. I made a mod that retextures for red/green colorblind.

This would be miraculous, but your profile is set to private (so I can't DM you).
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