TEKKEN 8

TEKKEN 8

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Lex Oct 10, 2024 @ 6:30am
Heihachi needs buffs
heihachi is lacking in a lot of areas . he has 0 neturel game and his pressure is bad with 0 homing attacks , i rather play kazuya and reina everyday
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Showing 1-15 of 65 comments
Zabelfrie Oct 10, 2024 @ 6:35am 
I've definitely heard Main Man saying that Heihachi's lacking some stuff. I'm not an expert on it but after fighting him, I can see what you mean about the lack of neutral. It's either sweep for 1+2. But in his buffed stance, his damage made my jaw drop.

I hope that if they do round him out by giving him a better neutral game and some homing attacks that they scale back the damage a bit because it truly is ridiculous.
FerSantander Oct 10, 2024 @ 6:36am 
Heihachi seem ok the way he is, the hardest Mishima to win with, like always been.

What needs to be fix is some weird glitches that might happen when some characters attack him, like DJ rage art making less damage on him than in others, and him not losing the recoverable bar after that
Last edited by FerSantander; Oct 10, 2024 @ 6:43am
Lex Oct 10, 2024 @ 6:42am 
Originally posted by Zabelfrie:
I've definitely heard Main Man saying that Heihachi's lacking some stuff. I'm not an expert on it but after fighting him, I can see what you mean about the lack of neutral. It's either sweep for 1+2. But in his buffed stance, his damage made my jaw drop.

I hope that if they do round him out by giving him a better neutral game and some homing attacks that they scale back the damage a bit because it truly is ridiculous.
yea high risk high reward , but the fact u can sidewalk once and just kill him is insane to me , maybe tune his damage a bit down and then buff his pressure and neturel
Zabelfrie Oct 10, 2024 @ 6:46am 
Originally posted by Lex:
Originally posted by Zabelfrie:
I've definitely heard Main Man saying that Heihachi's lacking some stuff. I'm not an expert on it but after fighting him, I can see what you mean about the lack of neutral. It's either sweep for 1+2. But in his buffed stance, his damage made my jaw drop.

I hope that if they do round him out by giving him a better neutral game and some homing attacks that they scale back the damage a bit because it truly is ridiculous.
yea high risk high reward , but the fact u can sidewalk once and just kill him is insane to me , maybe tune his damage a bit down and then buff his pressure and neturel

I think it's just one of those things that a particular character is good at but not great at much else and I think it should probably stay that way. I'm talking Xiaoyu's evasion or Paul's damage or Lars' wall carry.
Lex Oct 10, 2024 @ 6:46am 
Originally posted by FerSantander:
Heihachi seem ok the way he is, the hardest Mishima to win with, like always been.

What needs to be fix is some weird glitches that might happen when some characters attack him, like DJ rage art not making less damage on him than in others, and him not losing the recoverable bar after that
never noticed such details , and also the fact heihachi dosent have a 15f rage punish like kazuya lmao
Lex Oct 10, 2024 @ 6:48am 
Originally posted by Zabelfrie:
Originally posted by Lex:
yea high risk high reward , but the fact u can sidewalk once and just kill him is insane to me , maybe tune his damage a bit down and then buff his pressure and neturel

I think it's just one of those things that a particular character is good at but not great at much else and I think it should probably stay that way. I'm talking Xiaoyu's evasion or Paul's damage or Lars' wall carry.
it sits perfectly fine with me if they dont buff him or change the behaviour of some of his attacks . this just makes him the hardest mishima to pilot , needs insane work to get wins with him
[RNGR|x|GORO] Oct 10, 2024 @ 6:54am 
Originally posted by Lex:
heihachi is lacking in a lot of areas . he has 0 neturel game and his pressure is bad with 0 homing attacks , i rather play kazuya and reina everyday

I also noticed that apart from jabs, df1, db2, f4 and hellsweep, Hei doesn't have much options.
But Hei has become a stance heavy char now, so many poking tools are found in his stances. I guess what Namco wants is to use Heihachi's stances more often and to do some advanced stuff with them (cancels into wavedash, cancels into just block, parries, etc). Like f3f1,1 is guaranteed in normal hit and is a heat engager; unbreakable throws mix ups and if the opponent ducks, do a mid, etc. I have noticed that he has some + frames on block to overwhelm the opponent but they're quite slow. I also guess that Namco wants us to play with his charged attacks too to confuse the opponent and either pressurising him to press or to block. His real poking and pressure game starts when warrior instinct is active (but that just happens once per game and only if you activate heat in every round).

So what I feel is that Hei is not a newbie-friendly char at all and players will need to play in the Mishima style, have decent execution and big stance knowledge.
FerSantander Oct 10, 2024 @ 6:58am 
Originally posted by Lex:
Originally posted by FerSantander:
Heihachi seem ok the way he is, the hardest Mishima to win with, like always been.

What needs to be fix is some weird glitches that might happen when some characters attack him, like DJ rage art not making less damage on him than in others, and him not losing the recoverable bar after that
never noticed such details , and also the fact heihachi dosent have a 15f rage punish like kazuya lmao
https://www.youtube.com/watch?v=ZOi17TkHS3I&t=1s

I don't care about rage arts; never do them from the beginning of their birth by t7, but that doesn't mean this shouldn't be fixed.

And there's apparently more glitches when others attack Heihachi. This kinda reminds me of when Fakhumram was released and the hell it caused because of many lows not connecting on him, something that actually wasn't fully patched at all. Hope they have already fixed this when he comes
Make otgf -9 pls Oct 10, 2024 @ 2:04pm 
Heihachi is alright as he is rn even if difficult
Make otgf -9 pls Oct 10, 2024 @ 2:05pm 
Originally posted by Lex:
Originally posted by FerSantander:
Heihachi seem ok the way he is, the hardest Mishima to win with, like always been.

What needs to be fix is some weird glitches that might happen when some characters attack him, like DJ rage art not making less damage on him than in others, and him not losing the recoverable bar after that
never noticed such details , and also the fact heihachi dosent have a 15f rage punish like kazuya lmao
He never had it tbh you always opted for ewgf punish or f1+2/b33/df12
Apollyon Oct 10, 2024 @ 4:30pm 
I agree that his homing needs to be buffed, but he's not weak at all. He's just not top tier and he requires perfect electric to even function. Hate that they took this direction with him in T8.
kai Oct 10, 2024 @ 4:33pm 
He makes up for his bad tracking with his very high damage, if they buff him they need to nerf his damage otherwise he will be broken.
Apollyon Oct 10, 2024 @ 5:18pm 
Originally posted by kai:
He makes up for his bad tracking with his very high damage, if they buff him they need to nerf his damage otherwise he will be broken.
The "very high damage" is locked behind perfect execution. Most people outside of competitive are not gonna be getting max damage on Heihachi. They definitely need to buff his homing in the next patch, there is no reason why it needs to be as bad as it currently is and it severely harms the character.
kai Oct 10, 2024 @ 5:50pm 
Originally posted by Diabolical:
Originally posted by kai:
He makes up for his bad tracking with his very high damage, if they buff him they need to nerf his damage otherwise he will be broken.
The "very high damage" is locked behind perfect execution. Most people outside of competitive are not gonna be getting max damage on Heihachi. They definitely need to buff his homing in the next patch, there is no reason why it needs to be as bad as it currently is and it severely harms the character.

If they nerf the damage of qcf2, blue spark b2, uf 3 4 and otgf, it shouldn't affect most people outside the competitive scene and will also balance the competitive scene. Those are mainly the moves that contribute to his high damage combos. Then I will agree to buff his tracking and generic tools.
Apollyon Oct 10, 2024 @ 6:22pm 
Originally posted by kai:
If they nerf the damage of qcf2, blue spark b2, uf 3 4 and otgf, it shouldn't affect most people outside the competitive scene and will also balance the competitive scene. Those are mainly the moves that contribute to his high damage combos. Then I will agree to buff his tracking and generic tools.
What you're arguing for makes zero sense. The only thing Heihachi has is damage, if they nerf his damage then there is absolutely zero reason for anyone to play him over any of the other Mishimas. Either way, whether you "agree to buff his tracking" or not is irrelevant. It's what the character needs and it's what they will inevitably do next patch.
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Date Posted: Oct 10, 2024 @ 6:30am
Posts: 65