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Yeah, I often forget to block, too. Pressing buttons is more fun.
You still have to learn the match-ups, but now you don't have BS like 2D and rage drives running around. Gimmicks are just gimmicks, and won't win entire sets.
Now, with heat, it feels like an even playing field with both offense and defense more balanced out all around. A strong defense will still defeat a bad offense in this game. I agree there are kind of busted characters like Dragunov and his damage & Jun's crazy i13 heat smash, but even with the new stuff, learning the match-up seriously mitigates a lot what the new characters can do.
Also, a lot of characters are way more viable with the heat mechanics and games don't feel stale or unfair, where timing out the opponent was the only optimal way of winning. Now, you can go on the offensive or play defensive and/or keep-out. Both strategies are viable.
The ceiling remains super high for both games however.
If you compare combos, you’ll see how quickly you need to input them in SF.
Tekken is forgiven.
Tekken 8 is just a complete and utter scrubby mess