TEKKEN 8

TEKKEN 8

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CrimsonZako Feb 15, 2024 @ 1:06pm
Tekken is now easier than Street Fighter.
After playing this game for the past few weeks, I came to a conclusion, Tekken is now an easier franchise than SF.

You can have a smooth brain and still play this game at a "competitive level." Heat engagers did nothing but bring tons of 50/50's. People say you need to be "aggressive," no, this is nothing but spam. Everything that did require skill was nerfed to the ground, like the low parry, now people can mindlessly throw lows without needing to worry about being heavily punished like before (except reactable lows that stun on block.) Easy 25% health from one button (heat), easy 40% damage from one button (rage art). These two should NOT be together, give us one or the other.

Balance is kind of atrocious with people abusing characters with stupid gimmicks (Jun is broken, Riena has massive stunlock, it's never your turn with Drag, Victor has a bugged grab, Azucena can just mash.) They need to do something about all of this, literally no one asked for the offense to be cranked up to 200%, yet we have the defense pretty much being the same since Tag Tournament 1, it's nonsense. Watch what the pros are going to pull off at EVO then they'll be forced to do a patch really quickly.
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Showing 1-15 of 34 comments
Samvega Feb 15, 2024 @ 1:16pm 
Originally posted by -Vupny-:
25% health from one button (heat), easy 40% damage from one button (rage art). These two should NOT be together, give us one or the other.

Yeah, I often forget to block, too. Pressing buttons is more fun.
Bro, I highly doubt that. I'm currently casually at Battle Ruler, and I will completely demolish any player red rank or below, and I don't consider myself that good. In fact, I'm way better than I was in Tekken 7 with a skill maxed at Emperor, and I'm confident I may hit God ranks in T8 within due time.

You still have to learn the match-ups, but now you don't have BS like 2D and rage drives running around. Gimmicks are just gimmicks, and won't win entire sets.

Now, with heat, it feels like an even playing field with both offense and defense more balanced out all around. A strong defense will still defeat a bad offense in this game. I agree there are kind of busted characters like Dragunov and his damage & Jun's crazy i13 heat smash, but even with the new stuff, learning the match-up seriously mitigates a lot what the new characters can do.

Also, a lot of characters are way more viable with the heat mechanics and games don't feel stale or unfair, where timing out the opponent was the only optimal way of winning. Now, you can go on the offensive or play defensive and/or keep-out. Both strategies are viable.
Castyles Feb 15, 2024 @ 1:26pm 
Nobody cares. Take your tournament gameplay where they belong. On actual tourneys.
CrimsonZako Feb 15, 2024 @ 1:37pm 
Originally posted by Castyles:
Nobody cares. Take your tournament gameplay where they belong. On actual tourneys.
Never stated I was playing in tournaments, don't know where you got this from.
Messsucher Feb 15, 2024 @ 1:45pm 
I don't care of this game a bit. But I do enjoy of Tekken community.
C1REX Feb 15, 2024 @ 1:47pm 
Tekken was always more accessible than SF in my opinion.
The ceiling remains super high for both games however.
s0_RoNerY Feb 15, 2024 @ 1:54pm 
SF is a fast pace game than Tekken. SF to me has always been challenging than Tekken.

If you compare combos, you’ll see how quickly you need to input them in SF.

Tekken is forgiven.
S1mps0n Feb 2 @ 8:59pm 
Street fighter is WAY harder than tekken. The timing windows are extremely large in tekken and extremely short in street fighter, on tekken 8 and mk1 you can just casually enter buttons as though you are dialing a phone number on a keypad.
StRyK Feb 2 @ 9:22pm 
Originally posted by CrimsonZako:
After playing this game for the past few weeks, I came to a conclusion, Tekken is now an easier franchise than SF.

You can have a smooth brain and still play this game at a "competitive level." Heat engagers did nothing but bring tons of 50/50's.
The same goes for SF6. The drive rush is literally the equivalent of the heat dash. But, unlike Tekken, in SF6 this option can be used an unlimited number of times per round, if you save up your drive wisely. If you are pinned against a wall in SF6, it is immediate death, there is almost no chance of salvation.
LongJoy Feb 3 @ 12:18am 
You forgot the 3D environment in Tekken.
Hez Feb 3 @ 1:07am 
Originally posted by S1mps0n:
Street fighter is WAY harder than tekken. The timing windows are extremely large in tekken and extremely short in street fighter, on tekken 8 and mk1 you can just casually enter buttons as though you are dialing a phone number on a keypad.
SF was harder when it was SF4. Right now it's the same casual swamp. But if u wanna reach good ranks, then Tekken way more harder, because you must learn every character in this game with million moves..
Last edited by Hez; Feb 3 @ 1:08am
StRyK Feb 3 @ 1:32am 
Modern controls in SF6 have greatly lowered the barrier to entry into the game
SF6 is far from perfect but it definitely has a higher skill cap than Tekken 8

Tekken 8 is just a complete and utter scrubby mess
Last edited by kiteless 凧無し; Feb 3 @ 3:05am
Nah sf is way easier.
StRyK Feb 3 @ 3:47am 
Originally posted by kiteless 凧無し:
SF6 is far from perfect but it definitely has a higher skill cap than Tekken 8

Tekken 8 is just a complete and utter scrubby mess
In SF6 there are fewer characters, less movements for each character, there is no third dimension, there is no fight between lying characters. SF6 cannot even compare with T8 in terms of the number of mechanics, so it cannot be more complicated.
Last edited by StRyK; Feb 3 @ 3:48am
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Date Posted: Feb 15, 2024 @ 1:06pm
Posts: 34