TEKKEN 8

TEKKEN 8

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Proposal for v2.00.02 Kazuya
1. Kazuya Mishima lacks stances and block pressure. To address this issue, we added new stance called NAKATSU. You can transition to it from df1; 1,1 and uf1 by pressing f3+4. This stance will provide kazuya with 4 options: NAKATSU,3 is tracking hellsweep that wallsplats or knocks down on hit, does 60 damage and -12 on block; NAKATSU,4 is tracking hellsweep that tornado launches for mini combo for total of 137 damage and also is -9 on block; NAKATSU,3+4 is unblockable low launcher that does 179 damage. Last option from NAKATSU stance is NAKATSU,2 which is +94 on block mid that does 50 chip damage on block and 100 chip damage on block in heat.

2. After we addressed the issue of kazuya not having stance opression options, we will address the issue of opponent spamming block over and over. This leads to kazuya not dealing enough damage and overall hurts player experience. To solve that, we reworked his U+2 move. Now it looks like devil jin's U+2 from the previous game (we are not reusing animations and models that is just our creative vision), but not like in the previous game, in Tekken 8 Kazuya's U+2 will be mid unblockable and deal 50 damage.

3. We noticed that Kazuya has a significant weakness at range 10. To mitigate this shortcoming, we added fff+2, tracking mid guardbreak that will lead to +150 on block and will allow Kazuya to do minicombo that consists of B1+4 unblockable.

We hope that Tekken legacy players and veteran will like this new features!
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YEPP Apr 3 @ 7:42am 
Lmfao. Good ♥♥♥♥
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