TEKKEN 8

TEKKEN 8

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S2 changes
I dont like this at all. And im saying it as dvj main. New animations look like something out of mod territory.
They removed another layer of depth from the game, ki charge setups no longer a thing (murray said its to tone down 50/50 lmao) and in the next minute they show reina and azucena unreactable low into stance
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Showing 1-15 of 38 comments
Chaser82 Mar 23 @ 10:28pm 
I hate everything they showed except nerfing jin and yoshi flash. Buffing jun and giving her more bs moves? as if there was not enough guessing? I'll join the tekken8 hater camp soon.

also those magic counters under the hp bar, which they keep on giving to every other character is ♥♥♥♥♥♥♥ ♥♥♥♥.

fixing bs tracking on some outrageously broken strings? never mentioned. fixing stupid non-reactable mixups? nah. Let's give those characters MORE OPTIONS with some stupid ♥♥♥♥♥♥♥ magic powerups.

garbage season 2, worse than season 1.

I mean we'll have to see the actual patch notes, but I hate this direction with all my heart.

also lol, those FULL SCREEN +on block HOMING attacks... yeah lets delete neutral, who needs it anyway.

idiotic game design.

PS removing ki-charge CH setups? is this some kind of joke?
Last edited by Chaser82; Mar 23 @ 11:02pm
Paff Mar 23 @ 10:29pm 
50:50:50:50:50
'Throw Breaks now deal chip damage in season 2'
WHY
Besides the small Jin nerfs, the changes presented so far are kinda trash. Dvj buffs are cute but not a fan of the mid/high check out of df1
Last edited by RavenHunter; Mar 23 @ 11:08pm
soul Mar 23 @ 11:20pm 
Craziest is the throw chip damage. Why would you add that, and if you are why wouldn't the person who is initiating the throw be the one getting hurt? How are you getting punished for correctly breaking a throw?
Originally posted by soul:
Craziest is the throw chip damage. Why would you add that, and if you are why wouldn't the person who is initiating the throw be the one getting hurt? How are you getting punished for correctly breaking a throw?
When you realize s1 was peak 💀
=\[P]/= Mar 23 @ 11:41pm 
Originally posted by soul:
Craziest is the throw chip damage. Why would you add that, and if you are why wouldn't the person who is initiating the throw be the one getting hurt? How are you getting punished for correctly breaking a throw?
Agree ........thats terrible mechanic
Originally posted by =\P/=:
Originally posted by soul:
Craziest is the throw chip damage. Why would you add that, and if you are why wouldn't the person who is initiating the throw be the one getting hurt? How are you getting punished for correctly breaking a throw?
Agree ........thats terrible mechanic
It's a terrible game.
=\[P]/= Mar 23 @ 11:54pm 
Originally posted by PearlTurtle.com:
Originally posted by =\P/=:
Agree ........thats terrible mechanic
It's a terrible game.
just spam throw/hopkick mixup
I'm gonna save my judgement for when I see all the changes. I do hate the throw break chip damage, like why the hell is that necessary?
Originally posted by Ring Master Jesus:
I'm gonna save my judgement for when I see all the changes. I do hate the throw break chip damage, like why the hell is that necessary?
It's embarrassing to be even talking about this, the issues are with the company not the franchise.
Dante Mar 25 @ 9:42am 
They are never going to listen to the fans.
Wizard Mar 25 @ 10:03am 
Originally posted by SantaBeliever:
I dont like this at all. And im saying it as dvj main. New animations look like something out of mod territory.
They removed another layer of depth from the game, ki charge setups no longer a thing (murray said its to tone down 50/50 lmao) and in the next minute they show reina and azucena unreactable low into stance

lmao lets be real here.
reina was too easy to block and punish. now she might have a chance.

also with them new sidestep that low gonna be easy to dodge.

you had one year. now its our turn.
Last edited by Wizard; Mar 25 @ 10:04am
Originally posted by Gekinetic:
'Throw Breaks now deal chip damage in season 2'
WHY
I wanted broken throws to be punishable or enter reverse throw animation for some dmg but those incompetent degenerates did this lmao
Originally posted by Wizard:
Originally posted by SantaBeliever:
I dont like this at all. And im saying it as dvj main. New animations look like something out of mod territory.
They removed another layer of depth from the game, ki charge setups no longer a thing (murray said its to tone down 50/50 lmao) and in the next minute they show reina and azucena unreactable low into stance

lmao lets be real here.
reina was too easy to block and punish. now she might have a chance.

also with them new sidestep that low gonna be easy to dodge.

you had one year. now its our turn.
Hellsweep?
Unbreakable grab?
Best ff2 catching any missed movement?
WR setups
Hit confirmable ch low?

What are you talking about
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Date Posted: Mar 23 @ 10:26pm
Posts: 38