TEKKEN 8
lidia in T8 compared to T7?
i'm starting to lose interest in T8 due to all the customization parts i want being either expensive or a mod, as well as it having a seemingly increased focus on stances. not to mention the heat system is really annoying for me.

the only DLC character i'm remotely interested in here, is lidia. and if i want to play as her, i already own her in T7, so... that means i could just go to T7 and play her. but before i put T8 on my back burner (reina is fun but she's the only newcomer i remotely enjoy) i wanna know if lidia in T8 is any better than she is in T7. after all, why pay a premium for something i already have in a game that's got less BS and more of what i want than the new one?
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Сообщения 3145 из 53
Автор сообщения: StRyK
Автор сообщения: Hidebehind
And he literally calls her most unstable move the best!
If you don't know how to press qcf, this does not make the move unstable. The EWGF also has a difficult input, but this does not make the reception bad. You sound like someone who's bad at pressing buttons.



Автор сообщения: Hidebehind
Guess what tracking move this guy doesn't use? In all seriousness, saying this move is better than d/b+3 is ridiculous.
You yourself wrote that db3 is dangerous, they can be destroyed for it. Punishing and reading qcf4 is much more difficult.
It's unstable in the sense that it's not a true 17 frames. Only with a buffer after a hit can you get 17 frames, but otherwise it's a high attack with 20+ frames. This move literally makes no sense since she has b4.
No, this move has a huge recovery. It's a launcher 100% of the time. If the opponent did not react to this move, you can parry his attack after db3.
Отредактировано Hidebehind; 3 фев в 1:51
Автор сообщения: Hidebehind
It's unstable in the sense that it's not a true 17 frames. Only with a buffer after a hit can you get 17 frames, but otherwise it's a high attack with 20+ frames.
No, this move has a huge recovery. It's a launcher 100% of the time. If the opponent did not react to this move, you can parry his attack after db3.
Orbital - also 20+ frames. Is this attack useful? Useful. What's worse? Only because it's a high kick. But it's circular. And defeats low attacks. This is a good tool against side steps, which should be mixed with ff2, df2, df1, b1, d3,1...

And we must not forget that Lydia spends half the time in battle wearing Stens. There she has enough moves to protect against side steps.
Автор сообщения: StRyK
Автор сообщения: Hidebehind
It's unstable in the sense that it's not a true 17 frames. Only with a buffer after a hit can you get 17 frames, but otherwise it's a high attack with 20+ frames.
No, this move has a huge recovery. It's a launcher 100% of the time. If the opponent did not react to this move, you can parry his attack after db3.
Orbital - also 20+ frames. Is this attack useful? Useful. What's worse? Only because it's a high kick. But it's circular. And defeats low attacks. This is a good tool against side steps, which should be mixed with ff2, df2, df1, b1, d3,1...

And we must not forget that Lydia spends half the time in battle wearing Stens. There she has enough moves to protect against side steps.
Are you quite seriously equating a mid launcher with a high attack with 42 damage?
Okay, man. If you don't understand her weaknesses, you're welcome. I mean you can choose 60+ damage mid, but you can keep using that garbage.
Автор сообщения: Hidebehind
Автор сообщения: StRyK
Orbital - also 20+ frames. Is this attack useful? Useful. What's worse? Only because it's a high kick. But it's circular. And defeats low attacks. This is a good tool against side steps, which should be mixed with ff2, df2, df1, b1, d3,1...

And we must not forget that Lydia spends half the time in battle wearing Stens. There she has enough moves to protect against side steps.
Are you quite seriously equating a mid launcher with a high attack with 42 damage?
Okay, man. If you don't understand her weaknesses, you're welcome. I mean you can choose 60+ damage mid, but you can keep using that garbage.
You will become trash if I go against you on Lidia. You really don't understand who you're arguing with.
Автор сообщения: StRyK
Автор сообщения: Hidebehind
Are you quite seriously equating a mid launcher with a high attack with 42 damage?
Okay, man. If you don't understand her weaknesses, you're welcome. I mean you can choose 60+ damage mid, but you can keep using that garbage.
You will become trash if I go against you on Lidia. You really don't understand who you're arguing with.
Decent counterargument from someone who thinks orbital and qcf4 are the same thing in terms of efficiency xD
That guy was right. He really thinks Lidia has no weaknesses!
Отредактировано Hidebehind; 3 фев в 2:19
Автор сообщения: Hidebehind
Автор сообщения: StRyK
You will become trash if I go against you on Lidia. You really don't understand who you're arguing with.
Decent counterargument from someone who thinks orbital and qcf4 are the same thing in terms of efficiency xD
That guy was right. He really thinks Lidia has no weaknesses!
Both moves are neutral offensive and are not used for punishment. Yes, they have the same uses. You will mainly use these movements on your plus frames. Learn to play Tekken.
Отредактировано StRyK; 3 фев в 2:33
Автор сообщения: StRyK
Автор сообщения: Hidebehind
Decent counterargument from someone who thinks orbital and qcf4 are the same thing in terms of efficiency xD
That guy was right. He really thinks Lidia has no weaknesses!
Both moves are neutral offensive and are not used for punishment. Yes, they have the same uses. You will mainly use these movements on your plus frames. Learn to play Tekken.
Same uses? Tracking move and slow launcher that is vulnerable to SS have the same uses? xD
Автор сообщения: Ring Master Jesus
Автор сообщения: Kat The Wolfheart
She has good anti sidestep options, most of them just don't give her full combos in CH so you have to work harder that's all.

No she doesn't. Her d/f+3+4 is very slow and completely gives up her turn. Her b+4 is high and has a short range. Her d/b+3 sweeping low is launch punishable and has a short range. Her only somewhat good semi tracking move is d/f+2 which is punishable on block. Everything else is linear. What move am I missing? I beat a 500k prowess Lidia, just because she's my second main and familiar with all her weaknesses, if it was a Dragunov or another top 5 character I probably have no chance winning.
I still think they are good anti-measure moves and it's not because they are even as good compared to some A let alone S tiers. I literally main her if I stop thinking the best tools she has are trash I will have a tough time implementing them in a real match.
With that aside I do agree with your points her homing moves are trash because they have poor range and none of them give her a counter hit launch at best a follow-up compared to some other characters.
Отредактировано Kat The Wolfheart; 3 фев в 4:39
Автор сообщения: StRyK
Автор сообщения: Hidebehind
She has such amazing tracking moves that I prefer to use the knee and hop kick depending on whether my opponent makes a move to the left or right. Yes, she has a great d/b+3, but you will die if your opponent blocks it.
When 95% of your moves are vulnerable to SS, a fighter must have a great tracking move.
qcf4
I kinda have to disagree with this, it's not an orbital since it's a high move and can be duck launched easily and it has meh range, gives her +1 on block which is just equivalent of an evasion jab. Not bad, can be made to work but it's not one of her best tools in my opinion.
Автор сообщения: Kat The Wolfheart
Автор сообщения: Ring Master Jesus

No she doesn't. Her d/f+3+4 is very slow and completely gives up her turn. Her b+4 is high and has a short range. Her d/b+3 sweeping low is launch punishable and has a short range. Her only somewhat good semi tracking move is d/f+2 which is punishable on block. Everything else is linear. What move am I missing? I beat a 500k prowess Lidia, just because she's my second main and familiar with all her weaknesses, if it was a Dragunov or another top 5 character I probably have no chance winning.
I still think they are good anti-measure moves and it's not because they are even as good compared to some A let alone S tiers. I literally main her if I stop thinking the best tools she has are trash I will have a tough time implementing them in a rwka match.
With that aside I do agree with your points her homing moves are trash because they have poor range and none of them give her a counter hit launch at best a follow-up compared to some other characters.
Exactly! Lidia takes huge risks wherever she can.

Автор сообщения: Kat The Wolfheart
Автор сообщения: StRyK
qcf4
I kinda have to disagree with this, it's not an orbital since it's a high move and can be duck launched easily and it has meh range, gives her +1 on block which is just equivalent of an evasion jab. Not bad, can be made to work but it's not one of her best tools in my opinion.
If qcf4 gave +11 it would be dangerous at the wall, if it gave +14 it would really be a good move that the opponent would have to respect.
Отредактировано Hidebehind; 3 фев в 2:56
Автор сообщения: Hidebehind
Автор сообщения: Kat The Wolfheart
I still think they are good anti-measure moves and it's not because they are even as good compared to some A let alone S tiers. I literally main her if I stop thinking the best tools she has are trash I will have a tough time implementing them in a rwka match.
With that aside I do agree with your points her homing moves are trash because they have poor range and none of them give her a counter hit launch at best a follow-up compared to some other characters.
Exactly! Lidia takes huge risks wherever she can.

Автор сообщения: Kat The Wolfheart
I kinda have to disagree with this, it's not an orbital since it's a high move and can be duck launched easily and it has meh range, gives her +1 on block which is just equivalent of an evasion jab. Not bad, can be made to work but it's not one of her best tools in my opinion.
If qcf4 gave +11 it would be dangerous at the wall, if it gave +14 it would really be a good move that the opponent would have to respect.
I think those numbers are a bit too high, I think the top tiers need to be tuned, she feels like a proper Tekken character others not so much.
The general anti Lidia guide is literally spacing and poking her, you shut her down so much by just being decent at neutral Tekken.
Автор сообщения: Kat The Wolfheart
Автор сообщения: Hidebehind
Exactly! Lidia takes huge risks wherever she can.


If qcf4 gave +11 it would be dangerous at the wall, if it gave +14 it would really be a good move that the opponent would have to respect.
I think those numbers are a bit too high, I think the top tiers need to be tuned, she feels like a proper Tekken character others not so much.
The general anti Lidia guide is literally spacing and poking her, you shut her down so much by just being decent at neutral Tekken.
Yes, Lidia has a very good design and idea. She has her own style and flaws that stem from that style. It's interesting because you really have to play with her weaknesses, you can't just ignore them. But damn she needs more love.
Автор сообщения: StRyK
Автор сообщения: Ring Master Jesus

You're the one saying she doesn't have weakness to sidesteps while I literally play her and got her to TE and I know her major weaknesses pretty well. Its not worth discussing if your mind is made up. Have a good one.
I didn't say she didn't have weaknesses. You made up nonsense again. And yes, Lidia is my main character, I play her best. You act like Mighty Ruler, you definitely don't have TE

You were saying?

https://steamcommunity.com/sharedfiles/filedetails/?id=3420243550
Автор сообщения: Ring Master Jesus
Автор сообщения: StRyK
I didn't say she didn't have weaknesses. You made up nonsense again. And yes, Lidia is my main character, I play her best. You act like Mighty Ruler, you definitely don't have TE

You were saying?

https://steamcommunity.com/sharedfiles/filedetails/?id=3420243550
Not impressive.
Автор сообщения: Hidebehind
Автор сообщения: StRyK
Both moves are neutral offensive and are not used for punishment. Yes, they have the same uses. You will mainly use these movements on your plus frames. Learn to play Tekken.
Same uses? Tracking move and slow launcher that is vulnerable to SS have the same uses? xD
Of course it’s the same, because these are movements of 20+ frames. These are neutral confirmations of positive frames. But you haven’t matured enough to understand such concepts as “playing by frames”
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