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They do share some similar moves and properties as virtue of being sisters and also practicing and learning together, and yes, at low ranks, there's almost no difference between them, but once you reach high ranks, where people actually know how to deal with knowledge checks, they couldn't be more different.
Nina is focused on relentless pressure virtue of her cancels and execution, but Anna doesn't have that, so she's a much more explosive character and the queen of comebacks, she's in T7 what Kazuya would be if he was actually balance, with Kazuya being what Anna would be if she was good.
Anna had the 2nd biggest mixups in the game, just behind Akuma, however, her mixups are fair, yes could step them just like you could Kazuya's, but unlike Kazuya, whoever guesses correctly, wins the deal.
To give an example, if you block Kazuya's hellsweep, you launch him, if not, he gets his vortex. If you block his ff3, you get put into another mixup as the move is only -3 and forces crouch, but if he hits it, he gets a launcher. (again, side step doesn't matter as Anna's 50-50 could also be avoided with movement, hence why only look at on block situations)
Anna on the flip side, if you block her low, you get a full launch, if she hits it, she gets a low damage combo, while her mid launcher, if you block it, you get a 13f punish, if she hits it, it's a normal ws2 launcher. Also her mix-up is from FC, so there's that as well.
https://youtu.be/CsliQD7TvhI
and this guy profile isnt even a walking stereotype....you dont deserve to play Steve OP
She's predetermined like that a year in advance
Ppl r so in denial lolo
Nina a cold-blooded Irish assassin prefers a more stealth approach minus the sexpionage..
Nina and Anna are covert spies..
I realized she wasn't as pretty as in tag 2 because her face is longer than Nina + arched brows = witch face
Nina and Kazumi may be the best looking females for their humanly looking face 👀
you do understand the technology on tag 2 is like 15+ years old right.. prob more like 18-19 years since it was developed before 2011 and released in 2011..
Don’t take my Steve away ;_;
What does it matter lol? Learn aesthetics first or maybe your perception of beauty is just skewed lolol and of low taste 🤣🤣🤣🤣🙄
Yes that is my perspective of beauty it exists for a purpose if it has no purpose its wasteful like buying overpriced tiny purses, painful shoes, and overpriced toxic makeup, to appease what exactly?
Art?
Self?
Society?
My perspectives are quite fine and within nature..
My apologies if I don't see through the eyes of glamour, fame, & greed of things that don't actually matter. But my perspective is if someone needs to redesign a face to call it attractive, I see that as a complex based on a cliche dichotomy, not a narrative of beauty or self love..
Art is perspective..
I simply stated the game engine used in 2009-2011 is Old and outdated.
Tekken no longer looks like Toon's and more like what the Unreal 5 engine can handle.
*Dichotomy: a division or contrast between two things that are or are represented as being opposed or entirely different.
to OP:
anna has always been the cuter one. watch her cutscenes all the way from t1 to the last game. shes the kinder one of two siblings
My apologies sir I had no idea I had to compress my speech into something simple.
let me try again
I don't believe in a a body shaping market that tells people to be large to sell more food, and buy more clothing to size at outrageous prices, while also knowing more makeup will be required due to the lifestyle.
All being more or less societal definition of beauty vs natural beauty aka.. reality of the person vs a mask they spend 1-2 hrs to apply.
I hope that content was easier to read than my aforementioned long response :D
Anna is a Karen (always jealous, b-tchy, cry baby, screaming woman).
I'm glad she's back. :D