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Controllers at Evo are tournament legal, so long as they abide by the rules below.
-The controller may not activate multiple game inputs from a single input mechanism. This includes both chorded (i.e. A and B together) and sequential (i.e. A followed by B) inputs.
In-game assignment of multiple inputs to a single button is, of course, allowed. Cardinal directions (Up, Down, Left, and Right) are specifically excluded from this ruling, except as noted in Rule 3 (below).
OK. A lever which sends the Down+Right inputs when held in a certain position. Down and Right are both cardinal directions and therefore can be activated simultaneously by a single input mechanism.
OK. Using the in-game controller settings for a game to assign a multi-game input function to a single button on a player controller (e.g. push R2 to activate PPP)
NOT OK. Re-wiring a push-button inside the controller to simultaneously push three other buttons to send three punch inputs. One input mechanism activation may not send multiple game inputs.
NOT OK. A push-button that activates a hardware macro which sends a series of game inputs at a specific timing.
NOT OK. A slider that when moved from left to right will send a series of inputs, one after the other. One input mechanism activation may not send multiple game inputs.
NOT OK. An analog push-button which sends either game input A or input B depending on how hard it is pressed.
The controller may send analog game inputs from analog input mechanisms or digital input mechanisms, so long as it does not violate Rule 1.
OK. A push-button that when pressed sends a game input that the analog stick is 75% to the right.
OK. Two push-buttons (A and B) that produce different analog outputs depending on whether one, the other, or both are held (e.g. the R2 analog game input is at 25% held when A is pressed, 50% held when B is pressed, and 100% held when both A and B are pressed).
NOT OK. A push-button that when pressed will sweep the analog stick from 100% left to 100% right over 1 second. This violates Rule 1 by sending multiple analog game inputs from a single input mechanism activation.
The controller may not send simultaneous opposite cardinal directions (SOCD) game inputs. SOCD inputs include Left+Right and Up+Down. This is typically enforced by adding “cleaning” firmware to the controller which removes one of the inputs before passing to the game. “Stock” gamepads (e.g. the PlayStation DUALSHOCK®4 or PlayStation 5 DualSense) are explicitly exempt from this rule.
OK. A lever which sends the D+R inputs when held in a certain position. D+R are not opposite cardinal directions and can be bound to a single input.
NOT OK. A push-button that when pressed sends L+R inputs. L+R are opposite cardinal directions and therefore cannot be bound to a single input.
NOT OK. A player mods his fight stick to add an additional button to press R without adding a SOCD cleaner. The player can hold L on the lever and hold this new button to also send the R game input. Since this results in sending SOCD inputs to the game, this stick is not tournament legal in 2020.
Regardless of any specific rules that Evo suggests that fighting game developers take these rules into account when designing their game. For example:
- A game designer may determine that going from D to U should require at least 1 frame in neutral and add game logic to enforce this. (i.e. the sequence D, D, D, U, U, U is transformed to D, D, D, (neutral), U U by software in the game)- A game designer may conclude that holding L and R simultaneously is not a valid input for their game. When processing game inputs, the designer decides to treat L and R simultaneous inputs as if neither input were present (i.e. neutral).
But is having right (as OPs example) set to two different buttons or a button and a general movement interface (stick or WASD) allowed in the in-game menu?
It seems on my end it is only stick or pad for controller or fightstick.
"I BET"
me as mishima feel so insulted with this... I try so hard to learn my stances, do my corrent inputs, learn frames, and u just come and do a macro for it?
U aint a mishima if u never experienced that happiness and feel a little happiness tear roll down ur face after u land 3-5 perfect electrics one after other, YOURS, not made with a macro or heat.
But then the rabbit hole goes further- Does the snack box detect as a keyboard?
Because clearly it is not a keyboard. Wouldn't it normally be considered a "mixbox variant" at tournaments or local events?
I’m away from my PC but I was sure you can have double movement inputs on a keyboard.
Fun fact: any button mapping was considered cheating before. Tekken at EVO was played on Arcade machines until 2004 I think.
Having 1+2 as a binded macro was an unfair advantage for console scrubs. It was a skill to press double inputs in Tekken when it often requires frame perfect precision.
I have problems doing that
I see why it's considered cheating
:'(
Reading through these comments people keep mentioning tournament rules, your not playing in a tournament it is just a game that you paid for play it however you want. Doing an electric easier isn't going to skyrocket you to the top of the leader board.
And thisI can definitely call a micro and would never do. Was just confused about what is allowed or not in regards to this specific double movement bind. My apologies for using the steam input without doing further research and thanks for all the helpful replies. Whoever was instantly rude out the gate, that does not apply to you.