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- Hatchet kick is now super punishable (-31 on block) , has worse frames on hit even though it is sill +3 (which means if he jabs immediately after, he can be powercrushed or heat bursted) but it is very risky to use now. Drag players will use d2 more often which is less damage.
- Wr2 which is a key move for him has been nerfed, slightly worse damage, worse frames ( now +4, which means if he jabs immediately after that, he can now be parried).
Same for his right kick 4 which took a 5 damage nerf. They also nerfed damage on his tracking kick df3+4 a little.
- But especially his combo damage is now lower.
All in all, for those who expected him to be nerfed to the ground, yeah it is not the case at all but I think that damage wise, he doesn't stand out as much anymore (that was the main problem with him IMHO).
Im nearly bushing lmao fk outta here
Okay, sad to still see him be so insanely good tho, after 3 months of 90% dragunov matches I would have liked to see him require far more effort :/
Jesus you are a delusional keyboard warrior
What rank are you btw?
Drag a long time player/Tourny winner was unplayable? Got Buffs massively and even more unplayable?
Zag get back to your cave
World record goalpost movement achieved in this thread, nicely done.
This patch only fixed few things, but nothing will change. Maybe Leroy will be more used, but all prevously high usage characters will be used again.
For the record, it is not me who put you a laughing emote on your post.
I disagree with you on this, tournaments and online stats tell a different story but we already had this discussion before ;)
I prefer the current Dragunov than before the patch personally, if it was up to me I would have nerfed him a little more to be honest :))
As for the retar.d who put a clown on the most informative post in this thread, thank you for making this forum a better place :)