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Just saying.
That's just a part of history.
They just need to tune it a bit because dodging and blocking are useless tools (there's power crush and heat for that, anyway).
https://youtu.be/r_l63_nwnAM
https://youtu.be/SezY29kprdU?si=j1lwjCQNzLJJUlSf
the flow of this game is like a car that's constantly hitting the breaks every 5 seconds on the highway
this style of tekken is definitely not fun
the gameplay needs to flow like a snowboard on a snow track not like an 8 year old trying to drive a car
in this game you spend more time waiting for sequences to end than actually playing
This mechanics forces people to do risky hard reads to interrupt the attacks as blocking can get you killed.
I think toning back heat stuff and chip damage would do so much, also toning back how many properties moves have more broadly would do a lot of good. Toning back the range on some moves, removing unnecessary tracking, ridiculous damage, etc..
Giving everyone access to super powers sounds fun until you realize you have to sit and hold the other persons super powers for 1/2 the match
Namco probably has some numbers showing that people are more likely to drop the game if their main got nerfed.
That's not how fighting should go. If you cower away you should get your ass kicked.
How this is being accomplished might be an issue, but it is a step in the right direction.