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But the real issue is releasing a huge mechanical change right before tournaments.
Also, Most of the time (and it is not just this game), you would lose a round in 2-3 mistakes anyways if people are playing optimally.
I don't really know what to think. It seems like things are breaking down at Namco.
There was word on Reddit of a hotfix coming for the crouch throw bug- but I am unsure if this is going to be reversed or touched additionally.
And yeah I was kinda talking about just the wall break situation kinda isolated impact of that on gameplay, but certainly this patch broke a lot, like A LOT. Also bugy, My favorite one is King able to keep hitting hitting you in Rage cutscene and grab you out of it lol
I want a fighting game where we can exchange blows, not a combo practice online where the 1rst who land a hit will win or a casino who we randomly try to block things too fast to be seen... if I wanted that, I would play FPS.
I personally like the gimmick stage nerfs.
Bro just dont be -5 in front of the opponent when you're about to do a rage art, come on now its easy, tournament-ready new tactics right there
The gimmick stage damage was insane. Floating in the air for 20s was super bad for the receiving end. I really like the changes and it’s a rather rare situation when I disagree with Phidix.
35s long combo
https://youtu.be/WmR9kcCZw88?si=k-QIPmA_RFDSxkXH