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So just learn the combos you want and dont stay too long in labbing mindset bc it can suck you in indefinitely. The longer you practice the more crushing its going to be when you try to execute perfectly during match.
Unlike T7 you no longer have the anxiety of the opponent seeing how many matches u lost over past 10 opponents, so Just go in ranked and keep playing
wait.....people actually cared about that?
• A quick arcade for fun, testing the char raw.
• 2-3+ hours of training session, aka discovering the entire character movelist, trying said moves myself by trying them as combo starter/string.
• Ending the training with the Combo Challenge to see if i can take anything from them to incorporate or replace my own combos.
• Practice in ghost battle and/or quick matches.
• Training 2.0, re-checking for things i had doubt or trouble with, checking advanced properties of hits when they are counters or used on airborne opponents in various positions, optimizing base/wall combos and heat engage/dash combos too.
• Warm up Ghost/Quick match → ready for ranked. (I tend to switch between Left and Right side to also get used to commands in both directions.)
• (Optionnal) : Further training to test combo starter/finisher that use the environment. Testing your character's parry and punish against a variety of chars/match-up.
As for settings in training i like the dummy to guard everything after the first hit they take, and ukemi instantly and randomly, the only real way to test if your combos are actually true combos, or your possible wake-up traps, even what successions of attacks connect or not when the first one hit, etc..
And i pick an opponent like Kazuya/Jin/Bryan, doesn't matter much in Tekken, but they are "standard sized" if you can get what i mean.
You're brave if you use Kuma/Panda/Jack as dummies since they are visually way larger than the hitbox and it can be hard to see what happens sometimes.
After roughly 5-7 hours i feel like i know a character enough to reach a decent level.
Learned Lili friday, already ready to promote into Shinryu on the first ranked session.
Thanks, this seems like the rational thing to have in mind
I went straight into ranked after I bought the game
You only get better by noticing what other players do better than you.
Also try fighting ghost battle while you wait, I remember when starting that actually using the moves in a match, even against cpu, is way better to get confident with them.
Up to green ranks it's not even an issue because losing doesn't take away points which means no reason to plug.
Yep, i can confirm, fought another Lili earlier and she taught me a thing or two about mix-up and such.
First thing is learning to block and punish and determine which attacks are useful in neutral and for poking.
Beginner unranked match are some of the must sus ♥♥♥♥ you will ever see.