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Just like Tekken Ball. Have no idea how come anyone thinks it's better than Bowl.
We will continue to see reused assets, animations, cosmetics and other panels and rehashed ♥♥♥♥ from the last few tekkens.
It makes Namco more money.
Why buy a game and think it is complete?
They wont waste money when there is plenty of online archives, reveals of plot, and other niche things covering Arts and history.
Esports & streaming is a primary focus because its part Sponsor tie, and part Free advertising
Having galleries and archives that most would rather remove or reduce file size its a better priority to lower the amount of filespace.
Treasure battle was not well received mostly because it was never fixed in unlocking properly after 2000 wins for the DLC.
Namco clearly has moved on from adding Single player content for the ushering of the playerbase into the online-spectrum.
Tekken tag 2 and Mortal Kombat Armageddon sized rosters will never happen again especially not on release..
TT2 and MK8 was a fiasco with the most love and passion of the franchise involved..
TT2 was only ruined by a sticky online while offline feeling experience with a excessively daunting learning curve.
Tag 2 was the best as far as animations and player immersion into the world of tekken and the charisma has died decayed and more or less become more and more void each release because no one wanted to play Tag 2 and namco was like extras are a waste of money.
Ghost battle is geared to get you used to the online pressure
Replay mode is the same
Arcade mode is to get you online for the fast frantic action.
It was built cringe to usher you the player to see Single player modes as childish.
That's just how the psychology of gaming works
If they wanted you to feel it was meant for you, their research teams wouldn't put a after school special and call it a tutorial about playing nice in a arcade or equality of the players in some TGIF 1990s trip.
First off, Tag games are spin-offs. They include everyone for the hell of it. Tag 2 almost killed Tekken (yes, for real) because of its ♥♥♥♥♥♥♥♥. Tag mode belongs in the trash. People are raging over Tekken actually changing after raging over Tekken "being the same game since 5" for like 18 years, imagine how much rage there would be because Tag mode wasn't balanced.
Treasure Battle, etc. doesn't need to exist. You get a ♥♥♥♥ load of money and you can buy the items you want and then have billions left and do nothing with it because the CEO decided to push for a money store which Harada dislikes (yeah, that's the reality, his hands are tied).
Character episodes are like the old Arcade endings just super-streamlined (5 matches instead of 9). Positive side, at least there's no more ♥♥♥♥♥♥♥♥ final bosses like Azazel, Jinpachi and Devil Kazumi.
So there you go. Gotta get over it.
Useless junk that doubles the size of the game
Tekken 7 had 51 characters. But that's thanks to the DLC. And this is after 6 years after release. Tekken 8 is expecting the same thing.
1. Eddy's "ding ding ding" intro/outro
2. Getting air launched, combo'ed and wall-raxed and wondering I got only 40% of health or worse, round is already over?!
What so special about the treasure battle? The super ghost battle is far more superior, in treasure battle you're just fighting random CPU opponents that all play the same.
You can fight against your own ghost, or downloaded ghosts of other players. It's more intresting than just grinding the treasure battle.