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Een vertaalprobleem melden
if tekken change the default auto defense with mid and highs, it will become a potential better game, but the game basically does everything for u.
The need obvious need for a Defensive Burst(A Gtfo Me) or True Immunity Mechanic(Think Parry or Pushblock). Right now they have what they think are Detterents but none of them allow you to consistently convert defense to atleast Neutral(Armor on Heat Smash is still taking damage. It does not get people off of you and RA is just... why is it there? It's cute until you hit Elim and most of us can feel it coming by that point.).
It should be easy to add. Just Hold the Heat Key instead of Pressing it.
yeah and armored gets easily broken with a single low attack, unless u are king and say GTFO and still deliver it anyways lmao
You know what's Crazy? King has the Heat Smash that all Smashes should be modeled after. It looks like what I thought Heat Smash Would be. He's basically immune. It wins outright. It doesn't have the dumb range on activation.
He's an annoying Character but they actually nailed his Smash.
The game is actually really good for single player. Anything you don't need to play against someone is good. Everything else if blah.
When you see something like this, you immediately realize that all the text is the whining of people who have never played fighting games even minimally seriously (with all these people calling themselves the biggest fans).
They certainly don't like aggression because they are completely inept at defending themselves. Look at high skill matches and see how often people get punished for being overly aggressive.
Every character but yours is broken, and two people out of 100 leaving the match is a nightmare the likes of which no video game has ever seen.
One guy showed him a ki charge and he still remembers it and blames the whole community, even though it's people like him that are the problem.
You will blame everyone else, but you will never look at yourself in the mirror. Classic.
Heat is a great mechanic, very versatile tool that allows for a lot of small decision making, just look at Kazuya for a amazing example. Problem is that a lot of characters have really overturned heat smashes that make the other added moves for them irrelevant when they have it (drag, king, azucena). Back dash canceling could use a buff but its not detrimental. Most things you say don’t really have much to do with the game, u seriously taking off points for optional costumes when Tekken 7 had a billion DLCS and literally no content? Community? Always forced in a 50/50? That’s not even true, only time there’s a forced 50/50 that isn’t related to regular tekken is heat engage or spending a heat dash on block. You can dislike a game u ain’t gotta lie lol
You gave this game 6/10 for Devs & community lmao?
And about balance: Tekken never been a balanced game, it was just okay in Tekken 7
The reason why older Tekken games didn't get so much hate around balance: those games were meant to be played offline or with friend, online wasn't a thing in that era