TEKKEN 8

TEKKEN 8

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Your favourite moves to land
- Delayed hop kick
-Jin's bf2 1 df2 when u delay the second hit and they press into it and their ahh ends up 10fit in the air along with 70% of their health bar :P
-Parry into cancan or electric
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Showing 1-15 of 17 comments
ShadowSplit Mar 22, 2024 @ 3:37pm 
Zafina's ff 3+4
Vasco Mar 22, 2024 @ 3:51pm 
Not really a move, but setting up Reina's auto-parry while being in heaven's wrath and in heat feels hella good.
BelucY Mar 22, 2024 @ 3:51pm 
Asukas DF34 Cancel - 1,4 to F3+4
Last edited by BelucY; Mar 22, 2024 @ 3:52pm
CrimsonZako Mar 22, 2024 @ 3:56pm 
-Law’s f[2,1] it breaks walls, looks badass, simple, satisfying to land, and it’s a one inch punch
:TEKKEN8_Joystick6::TEKKEN8_JoystickN::TEKKEN8_Joystick2::TEKKEN8_Joystick3::TEKKEN8_RPButton: Don’t sugarcoat it, most iconic move in Tekken
-Bryan’s b2 on CH, satisfying asf
-Reina’s f1+2 into 3+4 on CH probably my favorite move to land and the way the camera pans for the perfect angle *chef’s kiss*
Sirlion Mar 22, 2024 @ 4:00pm 
Jack's GMH 2 and 4 make me ♥♥♥♥♥♥♥ cream my pants if I could I would do these 50 times a match
My favourite was Lars' 1+2+3+4, 2. A very satisfying big ole SHORYUKEN that was useful for oki, but also just a fun thing to briefly make your opponent freeze up when used in neutral.

Alternatively his rage drive. It just sounded so CRONCHY, and could make for cartoonish combo extensions.


Both of those tools are gone sadly, but hitting the second part of his Heat Burstsmash or whatever the hell it's called feels amazing. A big sharp divekick with the crack of thunder, sends the opponent flying up into space, and is a beautiful starting point for a flashy combo - also if your opponent is smart and runs underneath you, you can then just do silly spinny stance stuff into the distance away from them (which is goofy and fun!). It's a worthy successor. :6face:
Sandy Mar 22, 2024 @ 5:36pm 
Alt+F4.
MxWu1337-bilibili Mar 22, 2024 @ 7:03pm 
Jin:
Parry into electric

Asuka:
U2
FC df2 Ch CC df2 (only landed it ONCE in my whole life during a ranking match and I will never forget it)
db1+2

Kazuya df2 into electric
Same as Asuka's... only once

Against Azucena: SSL duck

Against Victor: SSR + launcher

Against Dragunov: hop kick after his WR2-> throw/ d2
Nina's CH ff3
kryeed Mar 23, 2024 @ 12:26am 
UB-1+2 on steve. its a slow unblockable punch that takes like 70 dmg
leon Mar 23, 2024 @ 7:02am 
lars : f 1+2 aka ark blast or DEN3
User Mar 23, 2024 @ 7:06am 
Azucena's WR 3, 2
Pelikan Mar 23, 2024 @ 7:29am 
Parries and CHs in general or an optimized combo to win the round after a backdash to have the opponent whiff, if i was lucky to get a launch.

It is always elegant/satisfying to make your opponent whiff and punish it.
Last edited by Pelikan; Mar 23, 2024 @ 7:31am
Chummy 8 Mar 23, 2024 @ 9:23am 
Leroys 1+2,1+2,1


Super satisfying
Comrade_Mewski Mar 23, 2024 @ 10:10am 
Originally posted by Cutie:
Azucena's WR 3, 2
Bet you have a tough time landing that one
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Date Posted: Mar 22, 2024 @ 3:23pm
Posts: 17