TEKKEN 8

TEKKEN 8

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Spooky7.62 Mar 3, 2024 @ 7:00pm
So is paul considered broken
I was labbing him and he just melts hp for little of nothing.
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Showing 1-15 of 44 comments
he is, easy buttons and gross damage, he barely has to do anything to win the round
paul is really really really powerful, in the right hands, he's a tank. he can destroy your defense against a wall pretty easily. he even do chip damage and pushes u back some few meters when u block his attacks.

as a preasure character, he's top tier, even better than king.
Valinov Mar 3, 2024 @ 7:39pm 
Paul is considerably harder to play the higher you go in ranks, but to answer the question: no, he is not considered broken, just "good". "Broken" characters would be Feng, Jun, Xiaoyu, DJ, and to some extent azucena, victor, drag, and king.
QuekZ Mar 3, 2024 @ 8:07pm 
1
no but strongest in the universe
Awaken Mar 3, 2024 @ 8:12pm 
High risk, high reward, you know what I'm saying?
Spooky7.62 Mar 3, 2024 @ 8:43pm 
Originally posted by Awaken:
High risk, high reward, you know what I'm saying?
Is steve high risk high reward?
Adahn Mar 3, 2024 @ 9:08pm 
Paul is very honest and fair. He's really nothing special.
Zagryzaec Mar 4, 2024 @ 4:35am 
Originally posted by Valinov:
Paul is considerably harder to play the higher you go in ranks, but to answer the question: no, he is not considered broken, just "good". "Broken" characters would be Feng, Jun, Xiaoyu, DJ, and to some extent azucena, victor, drag, and king.
How is Dragunov more broken than Paul?

Paul literally kill you in three hit. Even in low three hits. Dragunov unseemable power low does 23-25 damage. How is Dragunov more broken than Paul?
Dydzio Mar 4, 2024 @ 4:41am 
dragunov is probably top broken character atm but i dont play him nor i am interested in all details, his combo damage is busted anyway

about paul...he struggles without being close to opponent and his lows are meh so he is not one of most beginner friendly characters that teach basics well, but still pretty solid pick for beginners
Last edited by Dydzio; Mar 4, 2024 @ 4:41am
KrossKounter (Banned) Mar 4, 2024 @ 4:43am 
Nah, he's just

Originally posted by Zagryzaec:
Originally posted by Valinov:
Paul is considerably harder to play the higher you go in ranks, but to answer the question: no, he is not considered broken, just "good". "Broken" characters would be Feng, Jun, Xiaoyu, DJ, and to some extent azucena, victor, drag, and king.
How is Dragunov more broken than Paul?

Paul literally kill you in three hit. Even in low three hits. Dragunov unseemable power low does 23-25 damage. How is Dragunov more broken than Paul?

You gonna spend the entirety of tekken 8 downplaying dragunov now even though the vast majority of players agree that he's one of the best character in this game?
Do you get off on being a clown or what is it?

Nobody likes people downplaying their mains, especially not when their mains are top tier characters.
There are no broken characters, everyone is viable

Every character is capable of 50% combos and running you over with heat

The game is so formulaic in its design, no character deviates from this design structure
Last edited by kiteless 凧無し; Mar 4, 2024 @ 4:49am
KrossKounter (Banned) Mar 4, 2024 @ 4:51am 
Originally posted by kiteless 凧無し:
There are no broken characters, everyone is viable

Every character is capable of 50% combos and running you over with heat

The game is so formulaic in its design, no character deviates from this design structure

Imagine thinking that's all what makes a character good in this game is being able to do 50% combos and having heat attacks.
If it only was that simple, but I guess a xiaoyu player wouldn't know better.
Last edited by KrossKounter; Mar 4, 2024 @ 4:51am
YT_RealDahmni Mar 4, 2024 @ 4:52am 
isnt that what mk 1 was though like no one deviates from this design structure and so does sf 6? am i wrong? am i right?
Originally posted by yt_Realdahmni:
isnt that what mk 1 was though like no one deviates from this design structure and so does sf 6? am i wrong? am i right?

Never played MK1

SF6 has similar design structure with everyone doing similar damage combo wise

I’d say one of the games balancing issues is that characters without OD reversals generally struggle in that game because they have a weak wake up game and are easier to pressure than characters with reversals

In Tekken 8 everyone has the same mechanics. Everyone has a power crush, heat, heat smash, RA etc and similar damage combos. It’s a very homogenised structure throughout
KrossKounter (Banned) Mar 4, 2024 @ 4:59am 
Originally posted by yt_Realdahmni:
isnt that what mk 1 was though like no one deviates from this design structure and so does sf 6? am i wrong? am i right?

Games are being pushed into very agressive playstyles to make it a bigger spectacle.
The devs of fighting games are trying to solve the age old problem fighting games have, which is that they have horrible player retention rates after launch.
So they try to make them easier and easier and more bombastic to keep players around longer. Especially now when these games have cash shops, they want as much retention as possible.
And how do you make newcommers feel good? Lots of bling and boom and bang, very mixups heavy gameplay that allows you to beat players far beyond your skill level and ranked systems that give you the impression of being better than you actually are.
Not too sure this is a healthy way for a fighting game to be like and I don't think it has been working.
At least making games easier or "more accesible" as they say, by dumbing down execution requirements, has not really helped player retention whatsoever. They've been trying that with so many games since like sf4.
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Date Posted: Mar 3, 2024 @ 7:00pm
Posts: 44