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That is true. Bryan's an excellent choice for players who specialize in combo artistry and squeezing ridiculous damage out of 1 or 2 successful launches, especially if walls are accounted for with heat and rage and snake-eyes and taunt. That is what makes him fun, when you can actually launch someone and have the execution needed.
Problem is, Bryan is a poor choice for players who specialize in fundamentals-based play-style that focuses heavily on footsies, balanced defense and offense and of course having lots of options to deal with lots of different things. On versatility scale, Bryan is very much one of the worst characters you can pick.
Personally I don't understand how anyone can think he has great pokes. Again, in practice mode they might seem S tier. I remember the first time I tried d4 back in T7 and thought I just discovered the best low poke in the game.. just to go play against a real person online and get my d4 dismantled with ease.
I thought qcb1 is going to be overpowered in T8, just to realize that no I'm just gonna eat a side-step punish like electrics instead. b1, 3+4 all the same. Bryan's mids are frequently beat by competition as well. I think his qcf3 and ws3 mids should be much better on block because that move has the potential to make Bryan stronger. It has better tracking, faster too, then f3, but it's horrendous on block because it has a possible follow-up, which I don't think justifies making it trash on block like this.
Also another pet peeve about Bryan, especially in T8, is his poor throw game. It's braindead easy to break his throws. He really needs at least a 2 break in his arsenal, but I would like him to have a special throw as well like Drag or Steve. Something that could come out of full crouch perhaps. I would happily sacrifice sabaki parry for a better throw game. Or if not, then the sabaki parry could be upgraded to a better version.
EDIT: one last thing that I want to bring up, it's pretty huge. Bryan doesn't have anything other then hatchet kick to condition you to duck and open up his offense. This low is not that impressive, so many ways to beat it.
Excellent advice, just mash B1 and F3. Thanks to you I’m now Tekken Lord Supreme. Next stop EVO24.
Character is literally known for being an insanely technical and fundamental heavy character.
But T1ger on Steam thinks Bryan mains are scrubs lmao. Let me guess, you’re a Victor main?
well, only ppl in the bryan bubble think that, taunt jet upper might be technical, all his other sh*t aint difficult at all, I hate to brake it to u but u r carried hard by bryan, scrub
u cannot even spell my steam name correctly, IQ below 100, I guess
Difficulty of Bryan is 90% gameplan, 10% execution. He has a unique play style that none other character has and if you haven’t played the character enough you wouldn’t realize that.
You’re right, pressing buttons with Bryan is easy. The hard part is that every button he has needs to be pressed with excellent timing after conditioning your opponent, reading his gameplay and knowing his character. Aside from that, as many have stated here, no easy DF2 launcher or hopkick to be used as a hail Mary while getting pressured, nothing.
Now, you sound like someone who has been abused by Bryan in recent memory, so here are some tips. In mid range don’t press a lot of buttons, instead use really fast advancing moves, armor moves or heat to break his defense and get on his face. Once you’re in close range it’s over. Never stop pressing buttons and pressuring him. Profit. No high IQ needed.
Go get em’ T1g3r