Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
The harder part is just understanding when to block and when to punish + the movement.
but with Tekken8? maybe not, there is too much stuff going on, you can't keep up with how many knowledge opponents throwing at you and you won't having fun
but, if having fun isn't your short time goal, but long time.
you may try, take the lose as learning process, it may take year (or 6 months if you are genius) to "start getting good" at this game then you can having fun beating people
Agreed! He must head first for the mountains of Tibet and train for six years under the tutelage of the warrior Monk known as Choekyi Boneyaabum. Only then will he be sufficiently hardened in mind and spirit to... play Tekken.
On the other hand there is a feature called Ghost Batle or something. It lets you downolad a ghosts of real players that mimicks their style. Its a little overrated, but a cool feature to train against something more than default AI.
So if you're afraid you won't get the execution right, you are being helped by the system.
If you learn the strategies, and show some patience and intelligence, someone using these tools correctly can beat a pro level player. (best recent example is a fight between MainManSwe, a pretty strong player, against a random Jin who used these beginners tools)