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-OP
It is normal that as a beginner you'll be wrecked online.
This also is not really about respect - neither in the fgc meaning nor in another.
As a beginner you always have these initiation rites. In 2d games it may be the firewall spam and in 3d fighters it's the string spammers. It doesn't even matter if they have auto combos or not, in T7 in beginner ranks they just learned one or two strings that are easy to execute and hard to deal with for other beginners and spammed that. The effect on someone wanting to learn the game "the right way" is the same.
Each and every beginner in any fighting game has to go through these. You have to learn how to deal with the spamming. And if you don't believe me, search through any fighting game forum. You'll see a lot of those spamming threads.
Another thing: 30 hours in a fighting game is not really that much. To be able to have full control over your character as a beginner is something that needs time. I imagine that most beginners will still resort to some sort of panick button mashing if things go south - like they did 20 years ago. A little heads-up for that: In Tekken your character does standing block automatically if you press nothing. So, instead of pressing anything when panicking, just force yourself to press nothing. This will probably end up better for you in many situations.
That you don't know how to deal with the things your opponents do is very normal at your stage. No one hops online for the first time in a fighting game as a beginner and won't see their b kicked a lot. You will lose a lot. And I truly mean a lot in the most literal meaning of the phrase.
There's this old saying: The master has failed more times than the novice has tried. This is especially true in a fighting game setting.
I won't go into detail about "respect", but just one thing: In a fighting game you force your opponent to have respect, you don't demand it. For example you go up to them and throw them. Now they know they have to defend against throws. Or another example: they throw out a rage art against you, you being aware and blocking it, retaliating with a little combo as a result. Suddenly, they will be more hesitant to use said rage art in the next round for they fear the damage you could inflict uppon them. That is what respect means in fighting game terms.
" Ask any gamers. Any real gamers. It don't matter if you win by an inch or a mile. Winning's winning"
As a Nina main I often serve them their own medicine. Kinda funny, those players suddenly get a lot more defensive after they've received their massage.
Also, maybe this may help some of you guys out:
https://www.youtube.com/watch?v=Ya6RPMSEaFg
Respectful enough not to use the Rage Art is an.... odd statement. If you get caught with it once, that's on you for not respecting it.
You should know after that, for the next few rounds, you can expect the (random?) Rage Art. Punish it with the best combo you have and make sure they don't throw it just like that anymore, make them learn the hard way.
I do agree with the Special Style in Ranked, it irks me in a way it shouldn't. Look at it this way though: you get to learn their combos and strings since they will only do one thing and they usually mash Heat Smash too.
Learn to read their patterns, figure out what moves counter or interrupt, if you can fight from a range where you can trap them and learn to recognize animations. When are they attacking low, mid, high, when can you duck and punish?
I accept these games now and try to punish as hard as I can, with the longest possible combo's and oki.
The only time I don't select Rematch is when the connection is outright bad or when "all of a sudden" when my opponent is being combo'd, the connection starts stuttering and I got massive packet loss. That's a tell-tale sign for me to quit the set at the first opportunity the game gives me.