Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
If you are newbee it's hard to expect that you can visually determine 1 break from 1+2 break.
Usually victors spam 1+2 throws.
Well that makes sense. I honestly didn't know that any of his throws were 1+2 breaks.
But i remember going into practice mode to practice breaking him and one of his throws that i was really struggling with was a 1 or 2 break but even still, i never could get the timing right against an actual opponent.
Every character including your has 1+2 throw and it's performed with uf+1+2.
To break 1+2 throws I highly recommend to set a certain button (like trigger) for 1+2 input since pressing buttons at the same time required 1 or two frames difference max. Otherwise you can't break throw.
I meant the B 1+3 grab.
Just tested it in training. I can break it easily. In an actual match however i remember going up against an opponent who was spamming this specific grab because he saw that i couldn't break it and i in turn waited for him to execute the grab so i could break it but no matter the timing, it simply did not break.
Look i'm not saying that the game is bugged or that Victor deserves a nerf. If others can break it then obviously it's not the game's fault but it's still a bit strange.
I play Victor and bounce back and forth between red and orange ranks. People very rarely break my throws but when I play Kuma people break like 80% of them.
His throws also seem to have oddly long range.
So I also wonder why my throws (1+2 and generic ones) seem harder to break when I play Victor.
Otherwise break window just becomes way smaller.