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Fact : Jun is broken 😇
She has no weakness point.
Launcher is safe (like f+2),
good poking, strong homing and guarantee follow up, too strong combo dmg (almost 90) & wall combo.
13f heat smash & recovery
If you don't believe this, try it
also, i just play reina, if someone beats my ass, i will just say "huh GG man"
and move on
Example: combo in neutral doing 90 dmg on wake up if you do anything else than stay still on the ground then you are eating death combo
Example: Tekken 7 and homing hellsweep patch which lasted for about week or so
Example: (never happened in game but would be obviously op) unreactable launching snake edge
If guy has both mg but this death combo and you can avoid it by just staying on the ground maybe it doesn't require nerf
Also there is lots of things that may seem like they need nerf but actually balanced perfectly, or has intended ways to deal with them and you just don't understand the design and as a result nerf balanced character into unplayability.
One of such examples is nerf of dragunovs wr2 tracking in Tekken.
FF+3 3+4 1+2
this needs nerfing big time
Do you know that Jin's 2,1,3 has tracking? Are you okey with this? The one where he hit with leg downward. He mixing it up with 2,1,4 where he does roundhouse.
You can totally nerf Jun when it's obviously bonkers.
https://youtu.be/sFngEB4BlvA?si=WWlVRjUDrpN9zv_S
Safe launchers with nearly 100 without even doing optimised combos?
Yea...i think anyone with two functional braincells to rub together can see she's busted and needs toning down.