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I hadn't noticed that the new drivers enabled DSR in the control panel, I will look at that when I get home.
For me, I have just been playing in win 8 compat mode, and dealing with the CTD every 20-30 minutes.
i9-13000kf
RTX 4090
64GB RAM
WIN 11
I didn't had an issue like this until today after updating the drivers. Sometimes NVidia drivers enable options after updates and somehow Tekken 8 doesn't like NVidia DSR.
I'm playing with no issues with my CPU at stock core ratios and no Windows compatibility changes after disabling DSR.
Once mine was just a little loose and 100C, slightly tightened and 30C
My CPU is properly installed with good thermal paste and it has great thermal performance. It idles between 35-38C which is great for 13-14th gen CPUs. Playing other latest games like Returnal/RE4 Remake CPU temp spikes never goes over 70C when loading data or compiling shaders and in average stays between 45-50C when gaming.
There is something weird in how Tekken 8 compiles shaders on startup and how it behaves with Nvidia DSR.
Go to NVIDIA control panel -> manage 3d settings and set shader cache in global settings to be 10gb (just ensure you have harddrive space for it)
This issue is happening on all UE5 titles using DirectX 12 when shaders are being compiled for some reason.
That's why you reported crashes in the support thread:
https://steamcommunity.com/app/1778820/discussions/0/4147320059828738890/?ctp=3#c4147320059830208986
On my end, I have had crashes twice, after I disabled DSR the game runs fine with no crashes so far. But the crashes are affecting other players and that's a stability issue on the game and UE5 that BAMCO must address in future patches.
Additionally, it seems that undervolting the CPU may also be causing instability issues for some users.
It wasn't for me, but for those who presented it