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Customization is unrivaled but not as good as past entries
https://youtu.be/T4dzgQHnQNs?list=PLlUuhH0PxduY1MHxVAkr-Y2A9ktulVrBF&t=33
I was going to say that your genius impresses me, but in your case intelligence is faster than you.
Why didn't they just port all the stuff from T7 into 8 and add some more?
Well said
What's particularly bizarre about all this is that SC6 does it extremely well, is by the same dev, and made shedloads of money selling content packs. If I'm being very charitable, I'll blame it on UE5, perhaps there was a technical reason why some options were harder to add this time around.
https://imgur.com/a/SfgLOoU Stuff is doable but have to really work hard to figure what will and won't.
Tekken 7 even bowling was behind a paywall that was added later. Ball however in T8 since launch.
And the soundtrack argument where 70% in T7 is dubstep compared to variety that any other Tekken offers and delivers. For me the gameplay is fine in T8. However you may start writing why you think it sucks compared to T7. Beacause some movesets are altered and you have to adapt a little to play your mains is prob the only issue. Which is tottally common if you played the previous games.
Also, the volleyball mode is trash -- should have be proper volleyball (with PvP and co-op), and bowling was much better.
(I also want to add how poor the T7 models look compared to TAG2 damn what a downgrade) At least T8 looks like a proper descendant.
heck even in T7 u were always complaining, like bruh
Having said that, MK1 is the same, only much (much!) worse; and SF6's non-fighting game mode/s are just wasted disk space for anyone not under legal PG13 age... So, it's more about the "pay more for less" trend in gaming, than it is a critique of Tekken 8 specifically.