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I hope fighting games in the future return to a more clean look instead.
The particle vomit in this game is god awful. I sure will be tweaking these with mods once the game drops.
You can edit engine.ini to remove them entirely. They will be modded out properly before to long. I just need the full release.
FX.MaxCPUParticlesPerEmitter=10
FX.MaxGPUParticlesSpawnedPerFrame=5
fx.MaxNiagaraCPUParticlesPerEmitter=10
fx.MaxNiagaraGPUParticlesSpawnPerFrame=5
my guess is that they are targeting the current genz and alpha generations. that are tiktok dependant, and constant stimulus is required to make sure they do not stop breathing. All that oversaturated, in overabundance bs is to make sure they are staying engaged for a little bit more, and buy at least 1 DLC. Because of the game having considerable high skill ceiling (although lowered in T8), they are in fear of player retention- thus making this unbearable for their long time loyal playerbase.
I will move high heavens to make sure I erase this bs particle vomit in my game...who thought it a good idea to have each attack be iluminated as if entire new galaxy is being born with every ♥♥♥♥♥♥♥ hit? Jesus christ, Murray...what did we do to deserve this cruely?