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Αναφορά προβλήματος μετάφρασης
I started playing Tekken in 1996, which was probably far before you were born. It has ALWAYS been a mashable game. That is why it became so ♥♥♥♥♥♥♥♥ popular in the first place. It has never had the execution floor of other fighting games aside from using higher tier combos or characters with electrics.
If you are getting tilted over an auto combo feature that has been in nearly every notable fighting game for the better part of a decade you really might want to consider leaving the genre entirely. Or just sticking to +R and Fightcade or w/e the hell you think makes you t3h hardest core real fighting gaem player.
Namco implements means for new players to play the game.
"Why tekken became a brainless button smashin game"
You can't win these days.
People that play Tekken by mashing aren't playing tekken..
There is a reason there is a moves list since T2
*Apparently wasn't a moves list for T1
It wasn't so people could hit buttons to see funny things happen on screen.
It was to show the player "how to play" if they chose to.
Its always been less about ease of play and more excuses to win.
If people cant figure what 1 2 3 4 does they want a reason to blame.
Yes they absolutely are. Why are you concerned with how somebody is playing a videogame? If the game is on and people have a controller in hand pushing buttons, guess what bucko! THEY'RE PLAYING. It doesn't matter if they aren't engaging with it or playing at a level that YOU deem up to your standards or definitions.
Do you have any idea how recent the esports-ification of videogaming and fighting games is?
For the majority of the genre's history most people only knew tech that they figured out and whatever they figured out was enough to beat the CPU and their buddies on the couch next to them. Not sweating for hundreds of hours grinding ranked endlessly. To say that those people were never really playing is completely moronic.
For a 1st DAn yes
The JP underground gaming scene is as old as the NES
The e-sports of consoles is as old as those who want to place bets on score.
.. not easy one button combo within the game
When you click the name to the quote, it will show what the reference was about.
You can switch on the fly so yeah people will use it as one button electrics and instant armour moves is pretty good. I doubt it will be used as a replacement as it limits far to much of the move set and does pretty low damage combos that waste your heat.
Modern control mode/switch is only a QoL for absolute beginners and unfortunate movement impaired players who have some sort of handicap that don't allow them to do complex commands quickly.
Any experienced Tekken player just won't use it and repurpose/rebind the Switch button (L1 on PS controller) to another more useful set of button as shortcut, for example 1+2 for both fists at once.
Modern control is very limiting once you realize you literally can only do like 8 differents moves, and the auto-combo derived from it will often auto-engage heat-mode and spend it all on the Heat Smash/Finisher in the same combo.
So yeah best avoided if you don't want to become readable like an open book and waste your entire Heat gauge with a "one button" combo that often does less than manual combos.
If you have a movement impairing handicap, sure, use it if it make your experience better.
If you have fine motor skills but are a complete beginners, use it for a while to get a grasp for the game, then try to come up with your own punish/launcher/combos once you're comfy with the game mechanics.
If you are a returning player or just intend to properly learn how to play Tekken, immediatly rebinds that button.
MK was never a hard fighting game lol. Ed Boon himself said he wanted to make a fighting game that his own grand mother can play. Two directions and a button to do a special move. I even remember Nightwolf’s combo from MK3.MK being hard. What a joke.