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Also had a bit of trouble playing as Kazuya.
I'm super bad at any fighting game, the only exception might be smash brothers if you count this, but here it's actually difficulty to lose.
I don't expect the difficulty of SFxT here, but all other games like this e.g. kof 14/15, doa5/6 have much better difficulty scaling, where maybe 4 out of 8 is as difficulty as here 5 from 5.
I hope they still on work on this, maybe even update it after release.
Maybe use some of the ghost data for classic vs cpu fight.
I think it's unfinished code, surely can't be like this in the finished game
Let's see if anything changes for the final release.
Never lost a single match until now (Ranger rank) but got my ass beat on most of the rounds.
They're not perfect for sure but seing a ghost kazuya do wavu and perfect electric is definitely impressive.