Slice & Dice

Slice & Dice

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BigMag Jul 6, 2024 @ 10:11am
Level up without changing class
Hi

Is there a way to have the level ups only change the tier of a character and not the class?
I don't seem to find the right keyword for it.
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Showing 1-4 of 4 comments
DarkTwinge Jul 7, 2024 @ 5:26am 
Level-ups already DO keep the character's class; a Red hero will always level up into another Red hero.

(There is some flexibility on what specifics will actually come up within a class, but e.g. Gray heroes will always lean defensive and have shields; Red heroes will always have at least one healing and one mana side alongside a healing-related spell; etc.)
VinylMorpheus Jul 7, 2024 @ 9:51am 
Think he's asking if the build of the character can stay the same but just increase it's stats. Like can the armorer increase the pips of it's die and hp but keep the same moves. If that is his question then the answer is no.
BigMag Jul 7, 2024 @ 1:07pm 
Originally posted by VinylMorpheus:
Think he's asking if the build of the character can stay the same but just increase it's stats. Like can the armorer increase the pips of it's die and hp but keep the same moves. If that is his question then the answer is no.
Yes, exactly.
With the modifiers you can create for example Alloys of tier 12 where all the stats are increased.
I would like to have a modifier that at level up just increases the stats without changing the class or the color.
HeraldOfOpera Jul 8, 2024 @ 11:02am 
One could argue that this triples the number of classes that exist. My counterpoint is that most of those have already been made for the "Alternate" game mode.
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