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(There is some flexibility on what specifics will actually come up within a class, but e.g. Gray heroes will always lean defensive and have shields; Red heroes will always have at least one healing and one mana side alongside a healing-related spell; etc.)
With the modifiers you can create for example Alloys of tier 12 where all the stats are increased.
I would like to have a modifier that at level up just increases the stats without changing the class or the color.