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Hover over the little (?) next to the Skills Header for a detailed explanation.
Essentially, they primarily earn progress in the Skill that they're using when they earn XP. Potential dictates the rate of XP and progress gain when using that Skill as well as the cap.
In addition, they earn a small amount of progress in the other Skills based on their potential in those Skills. Think of it as knowledge they can take to that other Job from what they're learning here.
Re: Training, it does impact skills. It's a way to work on skills that they don't otherwise get the opportunity to use all the time. With the upcoming update, it's available for all Skills via Studying.
Basically don’t let them “character level” up to 20 for as long as possible to maximize their skills?
Is there a plan to allow skills to increase past character level 20 to their potential cap?
Is there anything that impacts how much health the mortals get on level up?
No, it's up to you to capitalize on their potential before they reach the cap.
There isn't... Yet.
This probably explains why all my people are so lackluster at combat lol I tend to mass emergency command my people to haul a lot because 1-2 people on hauling don’t really keep up so everyone probably got a lot of wasted xp towards hauling. Then pair that with my lack of using the training dummies and yeah these guys are gonna struggle when endgame hits