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cant wait to have 2 chilling axes because enchant stone keeps giving me chilling and nothing else
The passive shield from the warrior's seal and healing from his talents is a lot stronger than most people think it is. Currently the Warrior actually has the highest overall winrate among players that have won at least once.
Also the Duelist's weapon powers will be limited by a charging mechanic. Currently in development they charge up a bit more slowly than a regular wand.
Do you thing there'd be a condition to unlock this hero ? Like maybe finish the game and ascend ?
Keep in mind that you can't actually attack with both weapons at once, you only get the stats from whichever one is currently your main weapon.
I don't think an array of passive skills is very exciting in most games, it tends to feel samey and, sadly, it's usually applied to weapon/melee characters almost always, while spellcasters get to do the flashy and fun stuff. I find that to be antiquated design philosophy, as someone who fights with a sword has just as much of a right to have fun flashy skills as a mage, it's a fantasy videogame after all!
I'm also a fan of hybrid weapon/magic classes, I guess battlemage exists for that currently, although I haven't gotten to play with it much yet.
Something I'd also like to see, would be a male and female version of each class, even if it's just a sprite swap :)
Keep up the good work, lovely game
Glad to hear that you're excited for the Duelist! I understand why people want more visual character customization, but I'd rather that each of the heroes have their own visual identity, which includes gender. That might not sound very important now, but eventually I want the game to contain more story details centered around the characters.
I try to avoid specific roadmaps, but once a year I do make a post about my general plans for Shattered looking forward. There'll be another one in January.