Shattered Pixel Dungeon

Shattered Pixel Dungeon

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First win on Steam edition
Pretty happy that my first playthrough on this version of the game was also my first ascension! For anyone struggling, just keep practicing and you'll get it! :praisesun:
https://steamcommunity.com/sharedfiles/filedetails/?id=3084119063
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Visar 1-15 av 20 kommentarer
ackmondual 11 jan, 2024 @ 11:42 
How many games did it take you?
I'm told it took someone 100 games to get through each of the bosses (so 100 for the blob, 200 for Tengu, etc.)

I'm currently 70 games in, and my best 2 runs are floor 10 (died to and beat Tengu, with the latter me dying immediately since I had 9hp left, was burning, starving, and had no healing/food. I tried to plant an Ice seed to put the fire out, but the plant caught on fire)

I'm honestly looking into ways to save scumm this
Soulstenance 11 jan, 2024 @ 21:05 
Ursprungligen skrivet av ackmondual:
How many games did it take you?
I'm told it took someone 100 games to get through each of the bosses (so 100 for the blob, 200 for Tengu, etc.)

I'm currently 70 games in, and my best 2 runs are floor 10 (died to and beat Tengu, with the latter me dying immediately since I had 9hp left, was burning, starving, and had no healing/food. I tried to plant an Ice seed to put the fire out, but the plant caught on fire)

I'm honestly looking into ways to save scumm this
Not counting the years I was playing on Android before this, this was playthrough #1. I technically had a lot of experience and plenty of deaths before this.

There's a lot of different advice out there but my basic advice would be:
- Try to save healing potions as much as possible. But drink one if you're close to death - too many times I roll the dice and die with 10+ healing potions in my inventory.
- Same thing but for upgrade scrolls.
- Get tier 4 or 5 weapons/armor as soon as possible but don't neglect a lower tier item if it's all you have and you're struggling to deal/block damage. As soon as you get tier 4 or 5 equipment, dump every upgrade scroll you have into them, splitting them about 50-50 between weapon and armor. As a side point, don't wait for tier 5 if you already have tier 4, tier 4 will carry you to the end just fine if properly upgraded.
- At every shop, buy an Ankh if you don't already have one. Unless you need a scroll of Remove Curse, this should be top priority before buying anything else. Also, bless it ASAP. An unblessed Ankh is almost useless imo.
- If you feel like you have a bad seed or things are turning sour pretty early on, don't be afraid to just restart. Sometimes seeds just suck.

Hope that helps. Good luck. :praisesun:
Soulstenance 11 jan, 2024 @ 21:19 
On the PC version, I'm sure you can find the save file and make a backup copy if you really want to go that route. It won't be as satisfying a victory though, at least imho. It's definitely rough until you get a rhythm going. Also curious what characters you play with. Some feel a lot easier to me especially combined with some in game items.
- Rogue has invisibility right away, great for tight situations and moving about undetected.
- Huntress can move around in tall grass without trampling and later can grow back tall grass and see through tall grass. Pairing this with glyph of camouflage can make her even more stealthy than the rogue mid to late game. Wand of Regrowth if you can find it, basically turns her into a god.
- Duelist can wield multiple weapons and certain weapons can offer brief invisibility though it has been heavily nerfed. She also has a skill that allows sharing upgrades between the 2 equipped weapons so you only have to upgrade one of them and not waste upgrade scrolls.

I have won with every class but these are by far my favorites and the ones I consider the easiest.

Don't give up! You got this. Let me know if you have any other questions or struggles that I might be able to help with. :er_heart:
Senast ändrad av Soulstenance; 11 jan, 2024 @ 21:21
ackmondual 12 jan, 2024 @ 13:20 
Ursprungligen skrivet av Soulstenance:
On the PC version, I'm sure you can find the save file and make a backup copy if you really want to go that route. It won't be as satisfying a victory though, at least imho. It's definitely rough until you get a rhythm going. Also curious what characters you play with. Some feel a lot easier to me especially combined with some in game items.
Currently, I'm going to rough it out for several reasons...
1) I have this on Android. It's free, and the phone is either on me, or easy enough to reach, so getting in games on there is very easy
2) I do NOT have this for Steam, so I'd have to spend $$ on there
3) I'm away from my computer anyways (travel) so I couldn't look into using/abusing save files for the time being
4) As mentioned in my OP, I really do want to see how far I can get after 100, 200, and perhaps 300 games. I do like to play RL (Rogueliktes) as intended (I've already played Hades, Spelunky, and Dead Cells, with 160h to beat Hades and go beyond). However, there's only so much time and effort I'm willing to do so these days (although this applies to any vg really. The RLs are just a special brand of frustrating).


Ursprungligen skrivet av Soulstenance:
- Rogue has invisibility right away, great for tight situations and moving about undetected.
- Huntress can move around in tall grass without trampling and later can grow back tall grass and see through tall grass. Pairing this with glyph of camouflage can make her even more stealthy than the rogue mid to late game. Wand of Regrowth if you can find it, basically turns her into a god.
- Duelist can wield multiple weapons and certain weapons can offer brief invisibility though it has been heavily nerfed. She also has a skill that allows sharing upgrades between the 2 equipped weapons so you only have to upgrade one of them and not waste upgrade scrolls.

Duelist. Admittedly, I went with her b/c she's the most "exotic". As in she was the final char I unlocked, and also the most difficult one to do at that.

What's the Invisibility on her? Is that from an item, or a subclass? A tier 3 talent? I went through all of the T1 and T2 talents and not seeing it there at least

As for the other one, that's not Swift Equip is it (T2 talent)?...
Duelist can switch her quipped wpn instantly ONE TIME, with a 20 turn cd
Senast ändrad av ackmondual; 12 jan, 2024 @ 13:33
ackmondual 12 jan, 2024 @ 14:31 
Ursprungligen skrivet av Soulstenance:
There's a lot of different advice out there but my basic advice would be:
- Try to save healing potions as much as possible. But drink one if you're close to death - too many times I roll the dice and die with 10+ healing potions in my inventory.
Pretty much my 2nd floor 10 run. I beat Tengu!.. but was left with 9hp, Starving, Burning, and no food left. I tried to put out the fire by planting an Ice seed, but the plant got burnt up.

O1H, it sucks to not been able to get to floor 11. Don't know if I was supposed to open up my tier 3 talents then, but that was another milestone missed.

OTOH, I'm sure I only got to (and beat) Tengu in the first place by exhausting all of my Food, healing, and other resources. And it still felt good to say I beat Tengu, under my belt.

Ursprungligen skrivet av Soulstenance:
- Same thing but for upgrade scrolls.
This will be an interesting balancing act b/c in my past runs, I've largely neglected SoU (Scroll of Upgrade). Going forward, I'm going to put at least one into each of my wpn and armor b/c that seems to be doing wonders. VERY TEMPTED to put a 2nd SoU in either or both, but we'll play that by ear. I mean, the math just works out...

Armor going from blocking 0 - 2 dmg, to blocking 1 - 3 dmg doesn't sound like much, but on the first 4 floors when damage is around that ballpark, it's actually quite nontrivial. The minimum being one adds up right there. Speaking of which...

Ursprungligen skrivet av Soulstenance:
- Get tier 4 or 5 weapons/armor as soon as possible but don't neglect a lower tier item if it's all you have and you're struggling to deal/block damage. As soon as you get tier 4 or 5 equipment, dump every upgrade scroll you have into them, splitting them about 50-50 between weapon and armor. As a side point, don't wait for tier 5 if you already have tier 4, tier 4 will carry you to the end just fine if properly upgraded.
What makes T4 and T5 weapons and armor especially appealing? Is it the sheer stats? Do they have notable special abilities? Do they get significant gains from SoU?

In theory, if the stats on T2 or T3 equipment are high enough, wouldn't that suffice? (Also theoretical b/c I haven't gotten far enough in the game to get to T4 nor T5 gear. I may have had a piece of equipment T4, but forgot what its numbers are).

If nothing else, I've been noticing that the stats on lower tiered equipment have actually provided more dmg and/or blocking than higher tiered ones (ie. T1 seems to outclass a T2 one. Happens when I put a SoU into the T1 item)

Ursprungligen skrivet av Soulstenance:
- At every shop, buy an Ankh if you don't already have one. Unless you need a scroll of Remove Curse, this should be top priority before buying anything else. Also, bless it ASAP. An unblessed Ankh is almost useless imo.
I've heard from one person saying you shouldn't need Anks. The $$ spend on potions, scrolls, and other gear should be far better. However, there's that caveat that it seems like that's only for experienced players. Until the rest of us get to that point, I'm going Ankh.

If nothing else, I most always have 20 units of water, so that's what I always do now (wasn't aware of that before)

Ursprungligen skrivet av Soulstenance:
- If you feel like you have a bad seed or things are turning sour pretty early on, don't be afraid to just restart. Sometimes seeds just suck.
I play on anyways. I could use the extra learning/experience, and I'm not experienced enough to know what to look out for if the run will be an uphill battle or not. At this point, I just assume I'll die on floor 3 to 4, so I was pleasantly surprised when 2 of my runs got me to floor 10. One other one I died on floor 7, and my current one I'm on 8.
Soulstenance 13 jan, 2024 @ 4:20 
Ursprungligen skrivet av ackmondual:
Duelist. Admittedly, I went with her b/c she's the most "exotic". As in she was the final char I unlocked, and also the most difficult one to do at that.

What's the Invisibility on her? Is that from an item, or a subclass? A tier 3 talent? I went through all of the T1 and T2 talents and not seeing it there at least
Very cool! Fun choice! It's certain weapons she can wield. As you're probably aware, each weapon has special abilities. I don't have an active playthrough of her right now so I don't remember which ones off the top of my head but I'm thinking the dagger and some other stealth focused weapons. There's 3 scattered across the tiers I believe.

Ursprungligen skrivet av ackmondual:
As for the other one, that's not Swift Equip is it (T2 talent)?...
No, this is actually in addition to that! When you pick your T3 or T4 class (I forget which one), depending on your choice of class you will be able to hot swap any 2 weapons unlimited in addition to using the Swift Equip talent for a third weapon if you wish. Switching a weapon in this way does not take a turn - it's instant.

Tbh if you can find a way to survive past Tengu you will find a LOT more tools/talents at your disposal to help you survive. Also, it's purely optional but I don't recommend ignoring crafting. It can be really helpful. You can craft exotic variants of scrolls and potions as well as even some advanced spells.
- Craft meat pies whenever you can as it blocks hunger for like 150 turns or something and boosts passive healing as well. Mystery meat (raw or cooked) + ration + pasty.
- If you have a lot of seeds you can craft potions as well but don't waste the green seeds in crafting because in their raw form they will heal you more slowly and you can't move off them (unless you're the Warden) but the raw seed form has better healing properties than wasting 3 green seeds to make a single healing potion.
- If you're low on health and not in combat, find a safe place like a hallway or small room and plant a green seed, step on it and hold the wait button. It will go until you're healed, starving, or an enemy shows up. Save your actual healing potions for emergencies. As a side note on that, balance your food and healing item consumption - wait to eat if you have a lot of health and vice versa, if you're low on healing items, avoid letting yourself starve too long as that blocks passive healing.
Senast ändrad av Soulstenance; 13 jan, 2024 @ 5:07
Soulstenance 13 jan, 2024 @ 4:44 
Ursprungligen skrivet av ackmondual:
OTOH, I'm sure I only got to (and beat) Tengu in the first place by exhausting all of my Food, healing, and other resources. And it still felt good to say I beat Tengu, under my belt.
Progress is progress! Good work!

Ursprungligen skrivet av ackmondual:
This will be an interesting balancing act b/c in my past runs, I've largely neglected SoU (Scroll of Upgrade). Going forward, I'm going to put at least one into each of my wpn and armor b/c that seems to be doing wonders. VERY TEMPTED to put a 2nd SoU in either or both, but we'll play that by ear. I mean, the math just works out...

Armor going from blocking 0 - 2 dmg, to blocking 1 - 3 dmg doesn't sound like much, but on the first 4 floors when damage is around that ballpark, it's actually quite nontrivial. The minimum being one adds up right there. Speaking of which...
Yeah it doesn't sound like much but early on it really can mean the difference between surviving, and not... Definitely ditch the cloth armor as soon as you have literally anything else that you have the strength to wear. Also drink every strength potion as soon as you get them. There are no down sides to this and plenty of up sides. (You get bonus damage on low tier weapons if your strength far exceeds the requirements.)

Ursprungligen skrivet av ackmondual:
What makes T4 and T5 weapons and armor especially appealing? Is it the sheer stats? Do they have notable special abilities? Do they get significant gains from SoU?

In theory, if the stats on T2 or T3 equipment are high enough, wouldn't that suffice? (Also theoretical b/c I haven't gotten far enough in the game to get to T4 nor T5 gear. I may have had a piece of equipment T4, but forgot what its numbers are).

If nothing else, I've been noticing that the stats on lower tiered equipment have actually provided more dmg and/or blocking than higher tiered ones (ie. T1 seems to outclass a T2 one. Happens when I put a SoU into the T1 item)
T3 is probably enough to get you through the game depending on your playstyle. I don't recommend it though if you're already struggling, definitely not T2. Towards the mid to late game you will really start to hurt if you're still using a low tier weapon/armor. Higher tiers do indeed scale better with upgrades in addition to having better base stats. Some weapons, like the rune sword I believe it's called, explicitly scale better than other weapons in its tier, so those might be worthwhile too even if they start out a bit lower.

Ursprungligen skrivet av ackmondual:
I've heard from one person saying you shouldn't need Anks. The $$ spend on potions, scrolls, and other gear should be far better. However, there's that caveat that it seems like that's only for experienced players. Until the rest of us get to that point, I'm going Ankh.

If nothing else, I most always have 20 units of water, so that's what I always do now (wasn't aware of that before)
You shouldn't need them no, but it sure is nice to not die if you make a mistake or miscalculation as happens sometimes. Definitely save those dewdrops if you can as you will need all 20 to bless an Ankh!

Ursprungligen skrivet av ackmondual:
I play on anyways.
I'm the same hehe. In spite of my own advice, I don't like to give up.

Ursprungligen skrivet av ackmondual:
I could use the extra learning/experience, and I'm not experienced enough to know what to look out for if the run will be an uphill battle or not. At this point, I just assume I'll die on floor 3 to 4, so I was pleasantly surprised when 2 of my runs got me to floor 10. One other one I died on floor 7, and my current one I'm on 8.
Fair enough! I would say if you end the Tengu fight with zero potions and/or zero food, something went sour along the line. It's an annoying fight if you don't have a ranged weapon or some means of rapidly closing the gap. I like the Huntress for this because she basically has unlimited ranged attacks which also also automatically levels up as she does.
Senast ändrad av Soulstenance; 13 jan, 2024 @ 5:08
Soulstenance 13 jan, 2024 @ 4:52 
Ursprungligen skrivet av ackmondual:
2) I do NOT have this for Steam, so I'd have to spend $$ on there
I assume you're on WIndows, so I'm not sure what the landscape is there but on the off chance you're using Linux, there is a free version of the game on PC as well, as a Flatpak. That said, it's definitely worth buying if you can afford it - the dev and this game are second to none imho. I personally don't like playing on my phone just because mobile gaming is really hard on my phone and drains the battery too fast.

Also, cloud saves are lit! I can play the same game on my PC, laptop and Steamdeck without any lost progress ever. On Android if I ever have to switch phones, or reinstall the game my saves and achievements are nuked which can be depressing.
Senast ändrad av Soulstenance; 13 jan, 2024 @ 5:12
Soulstenance 13 jan, 2024 @ 4:57 
Btw, it's tricky to do, but you can avoid Tengu's smoke/fire walls if you walk through them as they're moving towards you. If you do it right you won't get burned. If you do catch fire, drink a potion of frost if you have one - it will cancel out the fire but shouldn't freeze you iirc, funnily enough.
Darsiden 14 jan, 2024 @ 3:22 
Against Tengu i'd also advice making Elixir of Dragon's Blood instead of purification, which makes you immune to fire AND imbues the weapon with flame. Also the gas variant exists too, which i use when fighting Caves boss or Yog's Rotting fist. You should check out what you can make in Alchemy, it can make it easier.

I've played PD for so long, since its first public build where it only had Sewers, so i learned many things (the hard way) and can beat runs consistently sort of with 3 challenges. Its all about using tactics

So i can share some tips:
1. Doors aren't the only way to surprise attack enemies, one of the examples is that you can circle the enemy around the untrampled tile of grass and it will surprise the enemy each time, you can use that against Goo if you are lucky enough to have tile(s) of grass available in the level, it makes it pathetic.

2. You can partially "identify" equipment, for example you have 11 STR and unidentified Tier 2 weapon you are sure is not cursed (square blue if its not) and if you can surprise attack enemies, therefore its +1 (or more), if you can't surprise attack and see the circle partially fill up, then its not upgraded/not meet the requirement.
With armour for example you have 12 STR and Mail armour which usually requires 14, you need to pay attention to the circle on the screen which appears in the corner every time you move/action, if it fills 1/6 of itself when you move, then its upgraded +1/+2 and you are 1 STR away from using it effectively, if it fills more than that, then it is not upgraded.

3. Potion that drops from the Flies/Necromancers/Bats is always Potion of Healing.

4. Skeletons, Prison Guards, Gnoll Brutes have a chance to drop upgraded equipment. I remember that at one point i've got Plate Armour +3 (!) from the Prison Guard.
So if you can afford to identify them, do that, you might get lucky that you got something upgraded.

5. Don't be afraid to use seeds, runes, use alchemy.
Senast ändrad av Darsiden; 14 jan, 2024 @ 3:34
Soulstenance 14 jan, 2024 @ 21:38 
Ursprungligen skrivet av Darsiden:
Against Tengu i'd also advice making Elixir of Dragon's Blood instead of purification, which makes you immune to fire AND imbues the weapon with flame. Also the gas variant exists too, which i use when fighting Caves boss or Yog's Rotting fist. You should check out what you can make in Alchemy, it can make it easier.

I've played PD for so long, since its first public build where it only had Sewers, so i learned many things (the hard way) and can beat runs consistently sort of with 3 challenges. Its all about using tactics

So i can share some tips:
1. Doors aren't the only way to surprise attack enemies, one of the examples is that you can circle the enemy around the untrampled tile of grass and it will surprise the enemy each time, you can use that against Goo if you are lucky enough to have tile(s) of grass available in the level, it makes it pathetic.

2. You can partially "identify" equipment, for example you have 11 STR and unidentified Tier 2 weapon you are sure is not cursed (square blue if its not) and if you can surprise attack enemies, therefore its +1 (or more), if you can't surprise attack and see the circle partially fill up, then its not upgraded/not meet the requirement.
With armour for example you have 12 STR and Mail armour which usually requires 14, you need to pay attention to the circle on the screen which appears in the corner every time you move/action, if it fills 1/6 of itself when you move, then its upgraded +1/+2 and you are 1 STR away from using it effectively, if it fills more than that, then it is not upgraded.

3. Potion that drops from the Flies/Necromancers/Bats is always Potion of Healing.

4. Skeletons, Prison Guards, Gnoll Brutes have a chance to drop upgraded equipment. I remember that at one point i've got Plate Armour +3 (!) from the Prison Guard.
So if you can afford to identify them, do that, you might get lucky that you got something upgraded.

5. Don't be afraid to use seeds, runes, use alchemy.
Good advice! I also use stone of Intuition as soon as a fly drops a potion as I can know with 100% certainty it will be PoH. Identifying PoH early on, ideally without wasting it by drinking it when you don't need it is crucial to having a good amount of said potions when you do need them, and, ya know, not dying. :D
Regarding point 2, I would also say never equip a purple item unless you have a scroll of Remove Curse handy - it's not worth the risk. Also for the imp quest, the "reward" he gives will always always be cursed. But he gives another reward that is far better but less obvious - he will serve as a merchant after the second last boss. I learned this the hard way one time when I guess I skipped his quest and then I was like Wait, where's the merchant?! I never really paid close attention to the little circle thing, I know what it does but never really considered the info it provides to be very useful. Interesting.
Darsiden 15 jan, 2024 @ 3:14 
Ursprungligen skrivet av Soulstenance:
Good advice! I also use stone of Intuition as soon as a fly drops a potion as I can know with 100% certainty it will be PoH. Identifying PoH early on, ideally without wasting it by drinking it when you don't need it is crucial to having a good amount of said potions when you do need them, and, ya know, not dying. :D
Regarding point 2, I would also say never equip a purple item unless you have a scroll of Remove Curse handy - it's not worth the risk. Also for the imp quest, the "reward" he gives will always always be cursed. But he gives another reward that is far better but less obvious - he will serve as a merchant after the second last boss. I learned this the hard way one time when I guess I skipped his quest and then I was like Wait, where's the merchant?! I never really paid close attention to the little circle thing, I know what it does but never really considered the info it provides to be very useful. Interesting.

Adding to point 2. The equipment you get from trap rooms where you need to use a potion to get to the loot like piranha room, sentry room, pit with chest at the end and etc. is always uncursed, so you can afford to check it at any time. Though at times i do those gambles, and getting a cursed item instead, which did cause me losing a run at times.
In vanilla PD cursed items had negative levels until uncursed, and require even more STR , so that was even more discouraging against such gambles. But in Shattered you can have an item both looking upgraded and be cursed, so that is why at times i do such things, even if it may bite me back in the process.

Also another tip, about those pit rooms with a barely visible well, you can make Feather Fall which is made out of levitation potion and arcane catalyst (aka dismantled scroll), so you can fall into the pit without getting hurt severely.

And also about the circle, i also use that to guess what the ring i equipped might be, like a Haste\Furor.
Senast ändrad av Darsiden; 15 jan, 2024 @ 3:29
Soulstenance 16 jan, 2024 @ 5:20 
Ursprungligen skrivet av Darsiden:
Adding to point 2. The equipment you get from trap rooms where you need to use a potion to get to the loot like piranha room, sentry room, pit with chest at the end and etc. is always uncursed, so you can afford to check it at any time. Though at times i do those gambles, and getting a cursed item instead, which did cause me losing a run at times.
In vanilla PD cursed items had negative levels until uncursed, and require even more STR , so that was even more discouraging against such gambles. But in Shattered you can have an item both looking upgraded and be cursed, so that is why at times i do such things, even if it may bite me back in the process.

Also another tip, about those pit rooms with a barely visible well, you can make Feather Fall which is made out of levitation potion and arcane catalyst (aka dismantled scroll), so you can fall into the pit without getting hurt severely.

And also about the circle, i also use that to guess what the ring i equipped might be, like a Haste\Furor.
Very good to know!

I've never made Feather Fall, I need to try that sometime. I do remember jumping down a couple times and tanking the damage thinking there was loot down there - I don't remember if there actually was or not though. AFAIK either way it's just an express (but painful) elevator to the next level. It's not like a secret room is it?

Yeah OG PD is definitely far less forgiving with mistakes. I think I made it to the final hell zone one time in my entire time of playing it years back, and I was hella addicted to that game so I played it a lot before Shattered PD came along. I'm very grateful for its existence cause, ya know, Shattered wouldn't exist if it wasn't for the original and also for the fact that it's opensource, BUT, Shattered is definitely more my style personally. Funnily enough, some curses in Shattered are almost borderline beneficial in certain circumstances. I don't remember the exact curse but I remember wondering a couple times why a certain enchantment was considered a "curse". Of course if you can't unequip it, that's still pretty cursed. :P

Side note about cursed wands, since they don't actually get equipped, you can reasonably safely test them out if you're healthy and not in heavy combat. Nothing too too bad should happen and if it's cursed you can then know for the future.

That is a good point! I really just watched if I was outpacing enemies more than usual and that was a pretty good indication for RoH, I don't quite recall what RoF does though hehe. Same with armor as it heavily affects movement speed if you're not strong enough for it.
Senast ändrad av Soulstenance; 16 jan, 2024 @ 5:23
Soulstenance 16 jan, 2024 @ 5:29 
Now that I think of it, there is one particular locked room type that I've never figured out yet. It's hard to explain but there always seems to be bones in the room and it's, IIRC, always a magic green door but there's never a key on the level and I did use scroll of magic mapping so I definitely revealed every possible area on the level that a key could be found. I've given up even trying to open it, just assumed I wasn't meant to, but idk - do you know anything about that @Darsiden?
Darsiden 16 jan, 2024 @ 9:50 
Ursprungligen skrivet av Soulstenance:
Now that I think of it, there is one particular locked room type that I've never figured out yet. It's hard to explain but there always seems to be bones in the room and it's, IIRC, always a magic green door but there's never a key on the level and I did use scroll of magic mapping so I definitely revealed every possible area on the level that a key could be found. I've given up even trying to open it, just assumed I wasn't meant to, but idk - do you know anything about that @Darsiden?
Its was implied in my past post where i wrote about Feather Fall. But its the room you are supposed to fall into from the floor before it, there will be a small room with a pit with barely visible well in it in the corner, those rooms are obvious if you put attention.
Falling takes considerable damage and bleed on top of it, so preferably you should make Feather Fall and use it just before taking the plunge, its the only thing i use it for.
Senast ändrad av Darsiden; 16 jan, 2024 @ 10:03
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