HumanitZ

HumanitZ

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Farming Plot (Gives back too much)
So just started to build farm plots to do a little green thumbing here, and I didn't like the way they were laid out so destroyed them, what I did notice was that when I destroyed them I started to build up more resources back (wood/nails). This could be utilised in a bad way to get lots of resources.
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Showing 1-4 of 4 comments
Originally posted by Lazerus:
So just started to build farm plots to do a little green thumbing here, and I didn't like the way they were laid out so destroyed them, what I did notice was that when I destroyed them I started to build up more resources back (wood/nails). This could be utilised in a bad way to get lots of resources.
Was this on .916 Experimental Branch? Because we fixed the Resourceful perk for the coming update to not refund pre-Resourceful perk resources
Lazerus Feb 2 @ 6:07pm 
This is on live currently, I'm updated to the recent update. I tried building other stuff but do get back the same resources but those plots are giving more out then they should. Could literally stock pile would with them lol.
Originally posted by Lazerus:
This is on live currently, I'm updated to the recent update. I tried building other stuff but do get back the same resources but those plots are giving more out then they should. Could literally stock pile would with them lol.
Yeah so the LIVE .915.X build has the broken resourceful perk. In the .916 build it's fixed already. We weren't originally going to fix it until the Skills & Professions overhaul in the future, as it was basically a bank error in the gamer's favor, but there were some players maliciously abusing it so we made the call to fix it.
Lazerus Feb 2 @ 7:14pm 
Originally posted by The Derektor:
Originally posted by Lazerus:
This is on live currently, I'm updated to the recent update. I tried building other stuff but do get back the same resources but those plots are giving more out then they should. Could literally stock pile would with them lol.
Yeah so the LIVE .915.X build has the broken resourceful perk. In the .916 build it's fixed already. We weren't originally going to fix it until the Skills & Professions overhaul in the future, as it was basically a bank error in the gamer's favor, but there were some players maliciously abusing it so we made the call to fix it.

10-4, ok least you guys know and there's a patch coming. I was like... am I seeing things here, am I getting more wood back destroying these things lol. People just cant play fair... jesus.
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Showing 1-4 of 4 comments
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