Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
also:
-i see that you have to choose between
"Underbarrel.Flashlight" Weapon Extension and
"Underbarrel.LaserSight" Weapon Extrension
..which is quiet obviously right..
But: i still have no idea, why modding my weapon with a Laser "inflicts" the ability to use my normal body-flashlight ? (Laser´s a WEAPON.add-on, why it replaces other non-weapon related Stuff?) -Cuz sadly having no seperated way to interact with it then to toggle on/off in this special circumstance is...complicated, at least
Yes, same Person. Lasers look kewl, especially at night!
-but has little to no sense sadly when everything else is just pitch-black around you then i would say.. =) ..Messing up with Gamma or NightVisionGoggles shouldnt be the only way
-Weapon.Flashlights mounted on Pistols stay active when holstered but not toggled off before Weapon.Switch, keeps lighting my Boots when flipped to LaserWep tho.. sadly too little Radius to be of any use at Night btw.
Just a footnote.
P.S. I easily got my money's worth out of this, so my delay is just waiting to see the final product.