HumanitZ

HumanitZ

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Nokturnal Dec 1, 2024 @ 11:09pm
More Zombie Types down the Pipeline?
Right now Grenade Launcher and Rocket Launcher feel pretty overkill even with 5x Zombies, is there stronger zombies coming down the pipeline?

Like a big beefcake zombie that's as big as a truck? Bloaters right now are too slow to be a real threat.

And the Leapers are a bit too weak to be on par with other Feral zombies in other games.

Witches would be cool too.
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c.jackharkness Dec 2, 2024 @ 4:09am 
I thought a location bound OP boss would be pretty cool . Like in fallout 4 the giant ogre thing , maybe in the city with a cloud of zeds around its feet.
The Derektor Dec 2, 2024 @ 4:43am 
Originally posted by Nokturnal:
Right now Grenade Launcher and Rocket Launcher feel pretty overkill even with 5x Zombies, is there stronger zombies coming down the pipeline?

Like a big beefcake zombie that's as big as a truck? Bloaters right now are too slow to be a real threat.

And the Leapers are a bit too weak to be on par with other Feral zombies in other games.

Witches would be cool too.
TL/DR: We have no plans to add bullet-sponge type enemies to the game.

We are not fans of bullet sponge enemies. The grenade launcher and RPG are over the top weapons as they should be against undead shuffling about. The toxic fatty is meant to be slow and can one-tap you on higher difficulty levels. The Leaper is meant to be nimble and dodge around but easy to take down. The regular fat zeeks that walk around can 2-tap you on Nightmare Difficulty. If you're still playing on default speed/damage/health settings, again, best advice is to up the difficulty. You'll see 5x zeeks go back down to 3x, maybe even 2x as you go up in value.

Witches are pretty cool, but they belong in the L4D universe. Ferals belong in 7 Days to Die. Not trying to pull a bunch of the same stuff from other games that are already out there :)
Nokturnal Dec 2, 2024 @ 5:12am 
Originally posted by The Derektor:
TL/DR: We have no plans to add bullet-sponge type enemies to the game.

I hate bullet sponge enemies too, but right now the variants aren't much of a threat. I understand wanting to be unique and not just copy-paste other games, but the zombie genre is already super overdone, to think otherwise would be crazy, might as well just use what works and maybe put your own spin on it.

Humanitz's multiplayer is way better than State of Decay and even Project Zomboid imo, but the zombie variants in State of Decay for example are more interesting to fight. They're not super bullet spongey but they are tough enough to provide a challenge. The SoD Screamers, Juggernaughts and Ferals bring enough to the table to change up the monotony of just mowing down regular zombies.
The Derektor Dec 2, 2024 @ 7:12am 
Originally posted by Nokturnal:
Originally posted by The Derektor:
TL/DR: We have no plans to add bullet-sponge type enemies to the game.

I hate bullet sponge enemies too, but right now the variants aren't much of a threat. I understand wanting to be unique and not just copy-paste other games, but the zombie genre is already super overdone, to think otherwise would be crazy, might as well just use what works and maybe put your own spin on it.

Humanitz's multiplayer is way better than State of Decay and even Project Zomboid imo, but the zombie variants in State of Decay for example are more interesting to fight. They're not super bullet spongey but they are tough enough to provide a challenge. The SoD Screamers, Juggernaughts and Ferals bring enough to the table to change up the monotony of just mowing down regular zombies.
Very fair points all around. There are plans for more variants of zeeks, but we still want to stay true to zombies, nothing too outlandish. Honestly, I suggest trying to up your difficulty or set it up as a custom setting to make them a little faster or damage dealing. If you DO have some suggestions on some variants, would love to hear them, so long as they are still zombies and not like the Smoker from L4D, if that's a good example
Last edited by The Derektor; Dec 2, 2024 @ 7:13am
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Date Posted: Dec 1, 2024 @ 11:09pm
Posts: 4