Ultimate Zombie Defense 2

Ultimate Zombie Defense 2

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Richie O  [developer] Sep 27, 2024 @ 6:08am
IDEAS
let's hear them
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Showing 1-15 of 41 comments
Digan Sep 27, 2024 @ 6:38am 
So, better feedback to gun firing, gun sounds themselves are not bad But they lack some end of audio feedback, like abit of an echo or something, they sound just flat towards you stopping firing the guns.

I think some more kickback to the guns would be nice, not recoil tho :D recoil is abit wild on some guns haha.

Some guns have no Projectiles being fired, such as Heavy Machine Gun that you can place down, so it looks like you are pointing and killing :D

Im not sure how useful it would be but being able to climb on top of various tables and what not could be fun :D (Just a lil thing)

Maybe add some Cod Hit Marker noise as killing zombies rn feels..... empty? Maybe cuz of the lack in kickback from guns and what not, again to not be confused with Recoil :D
More of an animation for when you pull the trigger and gun kinda goes back abit ^^ If you get what i mean :D

ofc More Ai Towers You can plop down :) Flamethrower Turrets, Rocket Turrets (Unless u can upgrade existing ones to Rocket turrets like in first game)

Maybe give some Active abilities to classes, or Active Abilities you can buy kinda like perks? Such as, maybe being able to call in 2-3 Ai Recruits that would follow you or you could set them to defend a location, Ability to call in Group of Dogs onto zombies that will stay for a while or for a round with a X Ammount of Seconds on Cooldown or something.

Would be neat to have a weapon or turret or something that would allow you to convert X ammount of zombies to your side, attacking other zombies that would get stronger if ofc you had Perks into it.

Would be neat if you could like, buy weapons for others, so like walk up to a weapon and Hold E to buy the weapon that some1 can just pickup.

Thats all i can think of ATM :D
bleaK Sep 27, 2024 @ 6:40am 
Please add inverted mouse and I will purchase multiple copies.
Shadow Assassin Sep 28, 2024 @ 1:38am 
Maybe reduce the screen shake thats during the special infected rounds becouse I think its ridiculous how the screen shakes during some of the late game rounds
Shadow Assassin Sep 28, 2024 @ 7:11am 
I want my first place on the cemetery multiplayer medium leaderboard!!!!! So I was playing with 2 randoms nagami41 and someone else. nagami owned the server and went afk at round 60 or something while the other one left at round 90 or something. I was the only one who played with nagami since the beginning and I was the only one playing from round 90 to 114 and I thought that everyone since the beginning would get on the leaderboard but no! Only nagami41 got the first place. He did nothing from round 60 to 114. Now I'm sad I played for like ♥♥♥♥♥♥♥ 6 h for ABSOLUTELY NOTHING. If nagami41 sees this I really hope he doesnt just say that he was the one who played the whole time. But yeah GG exept the fact that I grinded straight up 6 h for nothing. I want my worldrecord. :(((
Mr. Shades Sep 29, 2024 @ 4:43am 
I suggestions:
1. Balance laser fence, they cant even stand for one min in late game
My idea: Instead of being destroyed completely, maybe just shut them down temporarily if they dont have enough HP. Also, the max HP needs to be increased as well, its too weak now. (Roughly speaking, a laser fence kills about a dozen zombies and disappear in late game)

2. Do not allow the undiscovered areas to be spawning zombies. Man, it is too annoying, because players cant place anything in those areas and they will spawn hordes? No please

3. Pack-a-punch special weapons (e.g. the "winter's howl" that freezes zombies) takes less and less time for charging and bigger AOE.

Small question: Will Tesla Tower, Wire fence, players block the bullets fired by auto towers?

Wish you all the best
This is a good game, I love it.
YCHY Sep 29, 2024 @ 9:03am 
We found all 10 garden gnomes in the airport map. There’s even one chilling by the statue's feet outside, and another sneaky one hiding in a flower pot, XD.We spent ages looking for them all, but then... nothing happened afterward. It’d be awesome if you could add some rewards like cool new weapons or cash!
Richie O  [developer] Sep 30, 2024 @ 8:24am 
Originally posted by YCHY:
We found all 10 garden gnomes in the airport map. There’s even one chilling by the statue's feet outside, and another sneaky one hiding in a flower pot, XD.We spent ages looking for them all, but then... nothing happened afterward. It’d be awesome if you could add some rewards like cool new weapons or cash!
Yep we plan on doing something with that, at the very least an achievement
Last edited by Richie O; Sep 30, 2024 @ 8:25am
Dev3ko Sep 30, 2024 @ 6:51pm 
In my opinion, the waves are too long. For me, it would be better if many more zombies appeared at once, rather than in small groups. The gameplay is too long and in no way tests the player's strategic skills. Secondly, I feel like the building limits are too low. You have to find specific spots on the map to 'build' a good base. It would be nice if with each new section of the map unlocked, we also received an increased building limit. As for the bugs I've noticed, the only one is that it shows, for example, that I can place attacking turrets and it says I have 5/10, but I can't place more than 5. The same applies to other structures; it's below the limit, I have enough money, it's lit up green indicating I can build it, but nothing happens. In one game, I could only have a maximum of 3 towers... The game ended fairly quickly.

Regarding weapons, it's a pity that there are no descriptions (DPS) for the damage they deal, because some weapons look epic but turn out not to be. Additionally, I noticed that the assault rifle, which we build and is operated by the player, has much better DPS and is more stable than any other handheld weapon. I feel like I have a cool weapon, but using it doesn't make sense because everything else is better.

In my opinion, the maps are too 'tight,' and we essentially only have turrets, Tesla towers, and a laser fence as DPS elements... In my opinion, there should be other types of turrets (of various kinds) with a combined limit.
Fuzbo Nuggins Oct 8, 2024 @ 7:25pm 
Something that make me happy to see is an indicator that tells you what weapon slot an item will take. Ive lost too many good primary weapons thinking i was getting a secondary weapon :(
Fuzbo Nuggins Oct 9, 2024 @ 1:03pm 
i played more and found out it just replaces what you're holding. so maybe just an indicator that says "Swap for (Held weapon name)" or something
Richie O  [developer] Oct 10, 2024 @ 1:37am 
Originally posted by Fuzbo Nuggins:
i played more and found out it just replaces what you're holding. so maybe just an indicator that says "Swap for (Held weapon name)" or something
Good idea
$ky Oct 13, 2024 @ 6:34am 
add steam achievements
Wise Oct 15, 2024 @ 5:18pm 
More melee options other than knife? Baseball bat? Chainsaw? Golf club? Katana? Different levels of dmg depending on which? Maybe the bat could have knockback, katana cause bleed, etc?
$ky Oct 17, 2024 @ 9:50am 
Add a counter how much zombies still live in the current wave
NoZombieNoBrain Oct 17, 2024 @ 10:21am 
add the ability to crouch and jump would be nice
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Date Posted: Sep 27, 2024 @ 6:08am
Posts: 41