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I think some more kickback to the guns would be nice, not recoil tho :D recoil is abit wild on some guns haha.
Some guns have no Projectiles being fired, such as Heavy Machine Gun that you can place down, so it looks like you are pointing and killing :D
Im not sure how useful it would be but being able to climb on top of various tables and what not could be fun :D (Just a lil thing)
Maybe add some Cod Hit Marker noise as killing zombies rn feels..... empty? Maybe cuz of the lack in kickback from guns and what not, again to not be confused with Recoil :D
More of an animation for when you pull the trigger and gun kinda goes back abit ^^ If you get what i mean :D
ofc More Ai Towers You can plop down :) Flamethrower Turrets, Rocket Turrets (Unless u can upgrade existing ones to Rocket turrets like in first game)
Maybe give some Active abilities to classes, or Active Abilities you can buy kinda like perks? Such as, maybe being able to call in 2-3 Ai Recruits that would follow you or you could set them to defend a location, Ability to call in Group of Dogs onto zombies that will stay for a while or for a round with a X Ammount of Seconds on Cooldown or something.
Would be neat to have a weapon or turret or something that would allow you to convert X ammount of zombies to your side, attacking other zombies that would get stronger if ofc you had Perks into it.
Would be neat if you could like, buy weapons for others, so like walk up to a weapon and Hold E to buy the weapon that some1 can just pickup.
Thats all i can think of ATM :D
1. Balance laser fence, they cant even stand for one min in late game
My idea: Instead of being destroyed completely, maybe just shut them down temporarily if they dont have enough HP. Also, the max HP needs to be increased as well, its too weak now. (Roughly speaking, a laser fence kills about a dozen zombies and disappear in late game)
2. Do not allow the undiscovered areas to be spawning zombies. Man, it is too annoying, because players cant place anything in those areas and they will spawn hordes? No please
3. Pack-a-punch special weapons (e.g. the "winter's howl" that freezes zombies) takes less and less time for charging and bigger AOE.
Small question: Will Tesla Tower, Wire fence, players block the bullets fired by auto towers?
Wish you all the best
This is a good game, I love it.
Regarding weapons, it's a pity that there are no descriptions (DPS) for the damage they deal, because some weapons look epic but turn out not to be. Additionally, I noticed that the assault rifle, which we build and is operated by the player, has much better DPS and is more stable than any other handheld weapon. I feel like I have a cool weapon, but using it doesn't make sense because everything else is better.
In my opinion, the maps are too 'tight,' and we essentially only have turrets, Tesla towers, and a laser fence as DPS elements... In my opinion, there should be other types of turrets (of various kinds) with a combined limit.