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https://steamusercontent-a.akamaihd.net/ugc/63715342995908211/D7B677566D0B47954B9B659F2DCC54DD9B170914/
I personally tried them all, even collected them all together, you can see in the topic "Parade of large ships".
In my personal opinion, Sanbuq is the best ship in this game.
It has the same carrying capacity as the Brig, the same 4000 pounds, but Sanbuq is smaller and more maneuverable, especially if you install the large rudder modification, it has a slightly smaller draft, which allows it to more easily pass shallows, where the Brig gets stuck.
Sanbuq has a fairly roomy hold relative to its carrying capacity and the best stability among the ships of this game, and ships here sink from exceeding the maximum heel angle.
You can sleep peacefully on Sanbuq without the risk of capsizing if you carry only oblique sails. The brig is more extreme and capsizes much easier, the larger hold volume allows you to easily exceed 4000 pounds of cargo and go to sea with an overload, which in the end will ruin you.
If you move the main mast back on Sanbuq, add the topmast, lengthen the bowsprit, then you can add a square sail on the bowsprit, a square sail on the topmast and two jibs, this gives very good sailing.
Since in this game the weather most often plays against the player, then in four cases out of five you will have to go against the headwind, and this increases the value of oblique sails, square sails work only in fair winds, and the game does not spoil you with them often.
That's why I choose Sanbuq.
You got the carrying capacity wrong, the brig can carry something arround the line of 15000 pounds of cargo, i just sailed the brig with 11425 pounds (30 iron crates+mail) without any issue at all. The sanbuq i think can carry up to 8000 which means it would have sunk straight away. That's a valid practical reason to choose the Brig, the Jong can carry up to 20000 if carrying even more weight is your thing.
in addition, a mast with squares on it is going to have some spars near the top (just under the wind indicator in the brig) that effectively mark out the effective wind angles for the square set dead in the middle. when you see the indicator move in between these spars, unfurl the squares. when the indicator moves out, furl the squares.
so, to review really fast, avoid turning square sails, and keep them unfurled only when the wind indicator is between the two spars on your main mast.
plus you can rig a brig to be just as fast. mine has 2x 12ft top masts and 3x fore jibs. with dedicated ballast it out performs or matches the sanbuq in every way except mabye agility but for the 5 mins of docking its hardly an issue. im actually headed to grab the sanbuq to see if i like it better than brig these days as i pretty much have it to taste and performance. Sanbuq was my first and 2nd most time spent in but first thing i noticed was the capacity difference in both vol and especially weight. But a revisit is due.
So, I have read them all and I learned how to save my world to replace it after I had finished testing the Brig, I bought the Brig and went on doing dozens of "deliveries" around Aestrin to fully test everything I could.
My conclusion: The Sanbuq is better!
I just couldn't sail to where I wanted with the Brig, going miles one way to then taq back and find that I was way to short of the dock or way ahead of it. Someone said 5 minutes for docking? It was more like 5 hours... in real time! lol
The Brig from the picture posted (Mattberg) looks amazing but I just can't imagine myself running around the ship to "control" all of that... the vanilla Brig is almost too much for me already. I know the Sanbuq inside out at this point, like how much weight I can carry and how much of a storm I can face easily without worrying about capsizing, I can almost sail against the wind the Sanbuq, and after changing the rudder to the large one, oh my god! Is like navigating the Dhow again, extremely agile, almost too sensitive in some cases.
So from my point of view, the Brig is good for its cargo capacity and that's it, considering that 70-80% of the time you're navigating "against" winds, the hassle of having to taq miles away then back again, time consuming, docking takes forever and the approaches need to be calculated in advance, I just can't see why I would change the Sanbuq for the Brig.
Plus, even if you can carry way more stuff, the prices start to fall considerably after you buy the 4th, 5th item that you're trying to sell, so what's the point of buying 100 units of something, if you end up losing most of it for the economy? I rather take a bit less, make more money and be sure that I will arrive in one piece.
Sorry if I disappointed Brig lovers, but I just love my Sanbuq so much now, more than before! Oh, and I changed not just the rudder, but I extended the main mast and put a big square sail on the top of the lateen, which gave me downwind 12-13kts, which is awesome!
Jong 2x lateen same as Sanbuq.
Take ship to Fort Aestrin,
Delete all sails,
Remove mast 1 and mizzen mast,
Put 2x 26yrd Lateen.
Ship is fast and sail as the sanbuq, but more stable e bigger. No need for staysails or whatever.
The Brig, to sail like the sanbuq
Try removing all square sails (they are almost useless anyways, this game should be called SailUpwind)
Replace for 3x 13yrd brig Gaffs, was stable but slower than sanbuq, 1x staysail i think, or 2x? I don't remember.
or try 2x 17yrd brig gaffs and 2x or 3x staysails (depends if you move or not the main mast), and remove the mizzen mast, was more unstable but faster then above.
you do need to plan your tacks in advance. that's a lot of sail to manage at our rate of time passage. very easy to have sails catch the wind wrong during a tack and steal momentum, eventually settling you in irons.
docking isn't that big a deal, though. after you've done it a couple of times at a port, you get the feel for it. i typically just glide straight into my preferred mooring spot. there's ports that give me trouble, but it's a mechanical thing. it's just too shallow around abacore island, the firefish docks, and chronos. very easy to beach yourself.
What can you spend so much money on in the game?
I personally, having earned one hundred thousand Al'Ankh lions, do not see the point in carrying 30 boxes of iron, it is enough for me to bring a few boxes of gold to Fort Aestrin once, and then ride on a personal yacht, for which Sanbuq is best suited.
It seems to me that carrying kilotons of cargo when you already have money for everything that can be bought in the game makes no sense.
And these same one hundred thousand Al'Ankh lions are easily made on the same Sanbuq by transporting gold to Fort Aestrin, copper and tools to Dragon Cliffs, tea and tobacco to Gold Rock City.
The amount of goods in the markets is usually also limited and I have never had to carry more than 4-5,000 pounds of cargo at a time, this fits completely in the hold of Sanbuq without using the deck.
"Brig" is interesting only for the number of modifications and the ability to try more sail options, but in a situation where the player is forced to run between all the winches himself without a hired crew, managing large ships turns into a nightmare. Therefore, while there are no hired teams, the simpler the better, and Sanbuq on the modern version of the game is ideal, there is enough space for cargo and the controls are sensible.
That's when and if they make hired teams that connect to control winches and execute the player's keyboard commands synchronously, then it will make more sense to control large ships with many sail rigs.
https://steamcommunity.com/sharedfiles/filedetails/?id=3422265943
The modifications are visible on the port screenshot.
https://steamcommunity.com/sharedfiles/filedetails/?id=3422265301
https://steamcommunity.com/sharedfiles/filedetails/?id=3422266569
https://steamcommunity.com/sharedfiles/filedetails/?id=3422264954
https://steamcommunity.com/sharedfiles/filedetails/?id=3422265156
https://steamcommunity.com/sharedfiles/filedetails/?id=3418818626
I did carry a similar weight in the Jong but with few logs and lumber if you are worried about the diminishing returns of trading too many of the same item to make money that "i don't need", and seems to be good for you making the same money with more trips or other items like gold if the ship you are using is called Sanbuq even if that's the same money you don't need. So i barely get your questions.
The answer is because i wanted to.
The whole story behind is that i wanted to sail from Aestrin to Al'Ankh with the brig and i didn't want to sail empty, also i wanted to have more Al'Ankh Lions. Next i will sail to Dragon Cliffs to complete my anti-clockwise route with the Brig, i have only done that with the Cog/Caravel because... idk... because i'm playing the game in some way? In DC i'll decide if i go arround with the Junk, that is the ship i enjoy the most, or pick the Jong that is parked is Crab Beach (yes it doesn't fit in the dock) to maybe test Yuz lateen rigging or go to Chronos, who knows maybe i ll go there with the Sanbuq because the Jong and the Brig are too big, if a have the time i would like to bring back truffles or venison to make more money i don't need, i'm interested in the return trip because you have to work arround the trade winds.
So... I was on my way to Happy Bay to make a delivery and upon checking my money and researching how much the Jong costs I realised that I had enough to buy it! So I headed to Dragon Cliffs to do another mission/delivery and then headed straight to Fire Fish Lagoon.
And then I realised I'd have just enough to buy the Jong and probably have to eat bananas and fish for a while because I totally run out of money! lol
I was drinking water from the rain at this point ... haha
But I made it, sailing around the Lagoon for a week or so, doing local missions, I was losing my sanity, with no money, not being able to leave with the Jong, as I had nothing left, the weather around the lagoon is the WORST of all archipelagos, jesus christ I couldn't see anything, bumping into rocks, beaching every 5 minutes...what a beautiful/horrible place to be. (Beautiful during the day for a few hours when the fog was gone)
I left my beloved Sambuq behind to try a new life, a better life...
And now I'm on my way back to Dragon Cliffs to drop a bunch of stuff and my plan is to go back to Al Ankh before going to Aestrin to try the lateen sails you said...
Question: Are those "fin" sails any good? They look like lateen but chinese/asian. I mean, they look good, but I have no idea if they perform well...
Also, will I find this lateen 26yard at Gold Rock City or do I have to go all the way to Aestrin? I'm trying to avoid sailing north from Dragon Cliffs, as I'm fearing getting "stuck" against the wind too many times, sailing against the trade winds...
I travelled from GRC to Aestrin the first time, then down to Happy Bay, then DC where I did the "loop" once already, in between GRC and DC, but I'm a bit skeptical in sailing north from the east...
Anyways, thanks for all the tips guys, I'm loving this game so much! I can't wait to see how the Jong feels with lateen sails, but I have a feeling it will be awesome to have the Sanbuq's agility/manoeuvrability on a bigger ship!!!
Finsails 10yrd:
Yes they are similar but you will need a staysail to balance. They look better with the ship design but it felt as nerfed lateen to me.
Gold Rock City:
The biggest lateen is 12yrd.
From Dragon Cliff to Aestrin:
Try going north until Happy bay, from there North-Northwest, when Aestrin islands is visible go West until Fort is North of you then go North until destination.
Using the trade winds are also a good option, go to Gold Rock using paralel 31 route then from GRC to Aestrin. When i overloaded my ship with 30 crates of iron + many other things i used the trade wind route to go from Aestrin to GRC going first do Dragon Cliff then to GRC.
The 10 yard fin sails is very similar to the 26yrd Latten (Fort Aestrin) but if you put then together (using dockyard with sails open, you can compare visualy with new sails and is needed to do this way when both sails are not sold in same port), the fin sail center looks a bit more lower but twice the distance from the mast compared to the 26yard lateen, wich i belive is why the 10 yrd fin sail made the ship more unstable and i had to install a satysail too.
For example:
Wind from North, boat going to NE, you need to go to NW. Instead of 90º to left and boat stuck facing North, try 270º to right.