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While games like GTFO or Alien Swarms let you draw ♥♥♥♥♥ on the map anytime.
I'm able to plot my position just fine.
It's a neat idea. Just as a hypothetical I could see it work like this. It would be more practical to simply incorporate a "Navigation Workstation" into the game. Perhaps it can be made from a map and table. You could interact with it bringing up a menu table like the log. The menu would have a map like a mission log and a set of tools for interacting with the map; placing nodes or pins on the map; drawing straight lines between them, and translating those lines by locking the angle and moving the nodes, click on a node/pin and you can add simple notes, etc.
But as another poster has pointed out, the development team for this is one person. And the road map of development is already quite long. As nice as a "Navigation Workstation" would be, it would likely be a low priority until the game is in a more complete state.
I'd honestly be satisfied with just drawing on the map, even if it's something that fades after 5 seconds. I like streaming that game, but it's complicated to explain where I am on the map and why I check the compass every 10 minutes.
I'm not game developer myself, but I suspect that what you are asking for, specifically the ability to edit the map in the game world, would probably be more difficult to implement than just adding a separate menu.
I dunno, it'd be just adding an overlay and a few basic tools : lines, brush...
Until the compass get actual bearings, you can't triangulate your position with perfect accuracy, but being able to draw lines would already let me show where I am, and how I know where I am.
granted, it's not the hardest thing, making a MSpaint clone was one of the first programs i learned how to write in python. still, that's a few hours of tedious work. cut the dev some slack if this isnt one of his top priorities.
while i do see the utility of it, i do not see why anyone NEEDS this right this second. reckoning with your eyeball isnt super accurate, you probably wont get your exact position down to the meter. however, you can probably estimate your position to a few tens of meters.
i mean i know it's not 100% exact, but you should always be able to get "close enough."
The problem isn't me (well, except for the sextant, being able to tell how far I am to an island would help me greatly in determining how wind and sea currents work and whether or not I deviate), but just that it'd be a lot easier for me to shill the game to map-illiterate friends if there are elements to make it easier to tell where I am.